UVW axes on a delta printer
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I should mention that I am using a Duet Ethernet, with the 5 extension board. I have X,Y,Z, and E0 connected in the standard configuration on the Duet, and the U axis stepper is currently connected to the extension board. The extension seems to be connected and working fine. When I configure the extra U stepper motor as a tool (E1 or Tool1 in Web Control) instead of as an axis I can get it to move.
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The commands you link to are for setting extra X axes on a Cartesian printer yet you have a Delta?
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Correct. I am using a delta printer, but I would like to add an extra axis, U, independent of the other 3 A, B, C towers. The only tutorial I could find online was about adding a U axis as an extra X, but I am hoping to apply the same method to add a generic controllable U axis to my delta printer.
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The UVW axes only apply to Cartesian CoreXY kinematics right now.
There is a feature request to add an additional axis to track Z movement:
https://www.duet3d.com/forum/thread.php?id=950Is that what you are looking to do?
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Huh that's too bad that it isn't possible right now. I am essentially trying to build a base for this printer that allows me to 3D print on the surface of a cylinder. If it cannot be implemented as an axis I'll implement it as a tool. Although it would be great to use the UVW Cartesian axes along with a delta configuration printer.
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Please put in a firmware request (referencing the other request I linked) into the firmware wishlist forum asking for Cartesian and Delta axis to be available at the same time. David will be able to comment on how much work this is and other users should be able to say how useful it would be.
Cheers
Tony
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Sounds great! I will do that. Thank you. In the mean time, is using the extra motor as a tool my best option for a work around? I am creating my own G-code generator, so it doesn't matter to me so much what the axis is called, but I don't want to do something that creates an impossible amount of work to drive, or simply doesn't work.
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The motion control for your extra axis should be quite easy to implement and I can probably make the necessary changes in the next 1.19 alpha release. The more difficult issue is how homing should work, which needs careful thought.
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Yes, homing will be a bit strange. I plan on using another end stop for this new axis, and basically treating it as its own 4th coordinate. (X, Y, Z, U) And that is fantastic news that this might be possible in the next release.
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I am open to suggestions about what homing buttons should be provided for a delta + U and potentially V, W axis printer, what homing files should be used, and how to avoid breaking compatibility for existing users.
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I'm still thinking about how I would like it to work, given those restrictions. My plan was to add an end stop switch to the U rotational axis. It won't rotate continuously, so when it rotates in one direction far enough it will hit the switch. Basically if it operates in the same way as a standard axis that's all I need. (Although this axis is rotational instead of linear so I end up with the problem of the "steps per mm" requiring a conversion to degrees or radians, but that's easy to do.)
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Here's a side question related to this. If I want to add my own support for a new kinematic system, is there a way to do it? I have the inverse kinematics all worked out for the system I am trying to implement, but it is unlikely that it will be something you would like to officially support, outside of the small request I made above.
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It's much easier to add new kinematics in firmware 1.19 thanks earlier versions. You write a new class to represent your kinematics, inheriting the Kinematics base class and implementing the various virtual functions.
I still need to design a scheme to handle the different homing strategies. Some printers home individual Cartesian axes (e.g. CoreXY), others home individual actuators (e.g. delta) and yet others do a mixture (e.g. SCARA).
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That is awesome news. I have the kinematics worked out, but my programming knowledge is mediocre at best. I'll give it a crack and come back with some questions I'm sure.
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I am back working on this project again and I see that additional axes are now supported. I'm attempting to go through all of the change logs since 1.18, but so far it has been hard to tell exactly what changes affect this project. Has there been any update to this? I'll continue trying.
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Support for additional axes on delta printers is present in firmware 1.19. So in theory you can just declare new axes using M584. However, this hasn't been tested.