Duet3D Logo

    Duet3D

    • Register
    • Login
    • Search
    • Categories
    • Tags
    • Documentation
    • Order

    Collision detection using the stall detection feature

    Tuning and tweaking
    3
    4
    337
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • nikscha
      nikscha last edited by

      Hey there,
      In this: Stall_detection_and_sensorless_homing article is mentioned that you can use the stall detection to detect a collision with the print. I was wondering whether someone got it working and might want to share his experience.
      Thanks in advance!

      1 Reply Last reply Reply Quote 0
      • Phaedrux
        Phaedrux Moderator last edited by

        This thread may help

        https://forum.duet3d.com/topic/3986/how-to-tune-stall-detection/

        Z-Bot CoreXY Build | Thingiverse Profile

        1 Reply Last reply Reply Quote 0
        • nikscha
          nikscha last edited by

          Interesting read. Does all this translate directly to a delta?

          dc42 1 Reply Last reply Reply Quote 0
          • dc42
            dc42 administrators @nikscha last edited by dc42

            @nikscha said in Collision detection using the stall detection feature:

            Interesting read. Does all this translate directly to a delta?

            I was unable to get collision detection working on my delta. I think one of the main reasons is that motor stall detection doesn't work at low speeds, and on a delta at least one of the carriages isn't moving very fast. I was successful in getting stall detection endstops working on the same printer.

            Duet WiFi hardware designer and firmware engineer
            Please do not ask me for Duet support via PM or email, use the forum
            http://www.escher3d.com, https://miscsolutions.wordpress.com

            1 Reply Last reply Reply Quote 0
            • First post
              Last post
            Unless otherwise noted, all forum content is licensed under CC-BY-SA