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    G-code magic for advanced homing?

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    • littlehobbyshopundefined
      littlehobbyshop
      last edited by littlehobbyshop

      https://duet3d.dozuki.com/Wiki/GCode_Meta_Commands#Section_Examples_of_use

      There is an example of homing at the bottom of the article, you'll probably only want the first few lines, this will tell you if the axes are already homed:

      if !move.axes[0].homed || !move.axes[1].homed || !move.axes[2].homed
      

      You will need firmware version 3.0.1 or later to run conditional gcode.

      BLV MGN Cube w/Hemera, K8200, Sunlu S8

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      • monsterundefined
        monster
        last edited by

        Thank you both of you guys!

        deckingmanundefined 1 Reply Last reply Reply Quote 0
        • deckingmanundefined
          deckingman @monster
          last edited by

          @monster It looks like you are sorted but yet another alternative is to do a coarse homing move at high(ish) speed, back off a few mm , then do a second fine homing move at slow speed. So something like:

          G91
          G1 H1 X-290 F1800
          G1 X10 F600
          G1 H1 X-20 F600.

          Ian
          https://somei3deas.wordpress.com/
          https://www.youtube.com/@deckingman

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          • monsterundefined
            monster
            last edited by

            @deckingman I actually seen that 2 pass homing technique, yes it is quick but feels not ideal 😄 What seems to be not ideal here is bounce back. I kinda see more enjoyable fast way forward with slowing down when close to expected home switch 😉

            monsterundefined 1 Reply Last reply Reply Quote 0
            • monsterundefined
              monster @monster
              last edited by

              @monster said in G-code magic for advanced homing?:

              @deckingman I actually seen that 2 pass homing technique, yes it is quick but feels not ideal 😄 What seems to be not ideal here is bounce back. I kinda see more enjoyable fast way forward with slowing down when close to expected home switch 😉

              Or actually!!! What I could do is if previous homing detected that it will be one way, else 2 pass technique 😉

              deckingmanundefined monsterundefined 2 Replies Last reply Reply Quote 0
              • deckingmanundefined
                deckingman @monster
                last edited by

                @monster said in G-code magic for advanced homing?:

                @monster said in G-code magic for advanced homing?:

                @deckingman I actually seen that 2 pass homing technique, yes it is quick but feels not ideal 😄 What seems to be not ideal here is bounce back. I kinda see more enjoyable fast way forward with slowing down when close to expected home switch 😉

                Or actually!!! What I could do is if previous homing detected that it will be one way, else 2 pass technique 😉

                Yes, why not? Sounds like a plan to me..........

                Ian
                https://somei3deas.wordpress.com/
                https://www.youtube.com/@deckingman

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                • monsterundefined
                  monster @monster
                  last edited by

                  @monster said in G-code magic for advanced homing?:

                  Or actually!!! What I could do is if previous homing detected that it will be one way, else 2 pass technique 😉

                  Something doesn't seem as I'd expect...

                  ; quickhomexy.g
                  G90
                  if move.axes[0].homed && move.axes[1].homed && move.axes[2].homed
                  	M98 P"quickhomexy_singlepass.g"
                  else
                  	M98 P"quickhomexy_doublepass.g"
                  G90                    ; absolute positioning
                  

                  Strange both M98 P"quickhomexy_singlepass.g" and M98 P"quickhomexy_doublepass.g" get called.
                  If construction doesn't work for some reason.

                  littlehobbyshopundefined 1 Reply Last reply Reply Quote 0
                  • botundefined
                    bot
                    last edited by bot

                    I'm not sure about in RRF 3, but in RRF 2, the moment you press home, the axis is flagged as unhomed (at least, it shows as such in DWC). Perhaps, the axes are all flagged as unhomed right before your conditional statement is called?

                    *not actually a robot

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                    • littlehobbyshopundefined
                      littlehobbyshop @monster
                      last edited by

                      @monster What version of DWC are you running?

                      It may be you have an older version of DWC. Initially when pressing tab it was putting in the wrong indentation. In that case you either need to update DWC and redo those indented lines with the tab key or replace those tabbed indents with 4x spaces.

                      BLV MGN Cube w/Hemera, K8200, Sunlu S8

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                      • monsterundefined
                        monster
                        last edited by

                        @littlehobbyshop
                        Version:
                        Board: Duet 3 MB6HC (MB6HC)
                        DSF Version: 1.2.4.0
                        Firmware: RepRapFirmware for Duet 3 MB6HC v0.6 or 1.0 3.0 (2020-01-03b3)

                        @bot
                        That axis gets unhomed I did figure out. That is sad.
                        But hey, how come both parts of IF are executed - that is quite a feature 😂
                        I tested it now with messages (which aren't working correctly them-self) and with sounds. Seems like IF is out of scope 😞
                        I guess what is left is what you said "tell the toolhead to go to the X10 Y10 position at the beginning of the homing script."
                        But then again once home requested it might be invalidated by unhoming all. I need to test it...

                        botundefined dc42undefined 2 Replies Last reply Reply Quote 1
                        • botundefined
                          bot @monster
                          last edited by

                          @monster Ha! You're right, it might not be able to make any move whatsoever because of the unhomed flag.

                          *not actually a robot

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                          • littlehobbyshopundefined
                            littlehobbyshop
                            last edited by

                            @monster did you try replacing those indents with 4 spaces?

                            BLV MGN Cube w/Hemera, K8200, Sunlu S8

                            monsterundefined 1 Reply Last reply Reply Quote 0
                            • monsterundefined
                              monster
                              last edited by

                              @bot hold on a sec! This part I already know! Basically if it homed before that my command in homing subroutine go to X10 Y10 works! So perhaps it is unhomed but still knows where is 10,10....
                              Bit weird though.

                              botundefined 1 Reply Last reply Reply Quote 0
                              • botundefined
                                bot @monster
                                last edited by bot

                                @monster That is very interesting. So it moves to X10 Y10 if homed, and then continues with the script? But it omits the X10 Y10 movement if not homed?

                                Perhaps, as you say, it's not getting flagged as unhomed right away, and you need to indent the script as @littlehobbyshop says.

                                *not actually a robot

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                                • monsterundefined
                                  monster @littlehobbyshop
                                  last edited by

                                  @littlehobbyshop said in G-code magic for advanced homing?:

                                  @monster did you try replacing those indents with 4 spaces?

                                  Nope:

                                  if !move.axes[0].homed || !move.axes[1].homed || !move.axes[2].homed
                                      M300 S300 P200 
                                  else
                                      M300 S100 P200 
                                  
                                  

                                  This plays (via webui) S100 sound

                                  if !move.axes[0].homed || !move.axes[1].homed || !move.axes[2].homed
                                      M300 S300 P200 
                                  ;else
                                  ;    M300 S100 P200 
                                  
                                  

                                  and this plays S300 sound

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                                  • monsterundefined
                                    monster @bot
                                    last edited by

                                    @bot said in G-code magic for advanced homing?:

                                    @monster That is very interesting. So it moves to X10 Y10 if homed, and then continues with the script? But it omits the X10 Y10 movement if not homed?

                                    Perhaps, as you say, it's not getting flagged as unhomed right away, and you need to indent the script as @littlehobbyshop says.

                                    Not exactly.
                                    If homed before then it goes to 10,10 and then by relative moving goes to 0,0
                                    if not homed then (i believe) it takes that X10 Y10 to move 10mm in opposite direction (away from end swithces) and then by relative moving still gets parked on 0,0

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                                    • monsterundefined
                                      monster
                                      last edited by monster

                                      @littlehobbyshop is there way to see a value of variable?
                                      display it in message?
                                      or much better would be to display it in log?
                                      something like
                                      "log move.axes[0].homed"
                                      by anychance?


                                      edited
                                      found this https://duet3d.dozuki.com/Wiki/Gcode#Section_M409_Query_object_model
                                      but
                                      Capture.PNG

                                      deckingmanundefined 1 Reply Last reply Reply Quote 0
                                      • deckingmanundefined
                                        deckingman @monster
                                        last edited by

                                        @monster This does beg the question, if an axis is homed, why do you want to home it again? Or am I missing something?

                                        Ian
                                        https://somei3deas.wordpress.com/
                                        https://www.youtube.com/@deckingman

                                        monsterundefined 1 Reply Last reply Reply Quote 0
                                        • dc42undefined
                                          dc42 administrators @monster
                                          last edited by dc42

                                          @monster said in G-code magic for advanced homing?:

                                          Version:
                                          Board: Duet 3 MB6HC (MB6HC)
                                          DSF Version: 1.2.4.0
                                          Firmware: RepRapFirmware for Duet 3 MB6HC v0.6 or 1.0 3.0 (2020-01-03b3)

                                          GCode meta commands are not yet supported by DSF, so for now on Duet 3 they only work in standalone mode. You need one of the RRF 3.01 release candidates to use them, but you are running 3.0. That's also why your m409 command doesn't work.

                                          Duet WiFi hardware designer and firmware engineer
                                          Please do not ask me for Duet support via PM or email, use the forum
                                          http://www.escher3d.com, https://miscsolutions.wordpress.com

                                          monsterundefined 1 Reply Last reply Reply Quote 0
                                          • monsterundefined
                                            monster @deckingman
                                            last edited by

                                            @deckingman said in G-code magic for advanced homing?:

                                            @monster This does beg the question, if an axis is homed, why do you want to home it again? Or am I missing something?

                                            Well, this is good question ofc 😄
                                            Answers rather "creative" 🙂

                                            • Let's say I powered printer up, pushed home button.
                                              After that a print would like to re-home it before starting - that is reasonable.
                                            • Or I simply ordered heads to move and now want to re-park them

                                            There might be few more ideas why but of course you may say that they are not very needed and can be worked around, that is true.
                                            So I guess best answer I could give is - why not? :)))) Just for sake of exercise on printer control 😛

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