Duet3D Logo Duet3D
    • Tags
    • Documentation
    • Order
    • Register
    • Login

    Terminate movement but not by M112

    Scheduled Pinned Locked Moved
    Gcode meta commands
    3
    3
    297
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Mandragoraundefined
      Mandragora
      last edited by

      Hello. I would like to terminate any current moves (printing, running macro, movements from Dashboard etc) but without loosing current position (still being homed). M112 will stop all movements but also shut down Duet.
      Example:
      I am running series of macros for testing purposes, but I've started wrong macro that will crash on items on bed or take a long time to complete. I don't want to reset Duet because I still got data to extract and I don't want to set up everything again for testing.
      I searched Forum and Wiki but all I found is that I can use trigger that will execute after all commands from buffer.
      Any solution for that?

      dc42undefined 1 Reply Last reply Reply Quote 2
      • JuKuundefined
        JuKu
        last edited by

        This would also make it simple to implement jogging. Button down, send movement command towards machine limit. Button up, send stop.

        1 Reply Last reply Reply Quote 2
        • dc42undefined
          dc42 administrators @Mandragora
          last edited by

          @mandragora this sounds like the Feed Hold feature found on most CNC machines. We plan to implement this feature in RRF 3.5.

          Duet WiFi hardware designer and firmware engineer
          Please do not ask me for Duet support via PM or email, use the forum
          http://www.escher3d.com, https://miscsolutions.wordpress.com

          1 Reply Last reply Reply Quote 2
          • Mandragoraundefined Mandragora referenced this topic
          • First post
            Last post
          Unless otherwise noted, all forum content is licensed under CC-BY-SA