5-axis 3D printing

  • The goal is to print a sphere as if it was a plan. A/B axis are bed (or hotend) tilt along X/Y, and are used to ensure the hotend is always normal to the sphere at the printing point.

    Once the STL file of the sphere is mapped to the plan (which works fine) and sliced, the X/Y coordinates of the G-Code describe the sphere of the original stl file. The firmware should then convert these X/Y coordinates (which the printer still see as a plan) to new X/Y/Z/A/B coordinates to re-create the sphere in the printer space.

  • @fma Have you thought this through? You'll need to tilt the head, not the bed. Otherwise the part will fall off. To start the sphere, the print head will need to be tilted and positioned such that it is inside the sphere which could be difficult if the part is solid. If you start with the head outside the sphere, then the head will need to be below the bed. Half way up the sphere, you'll need to switch the head from inside to outside.

  • There is no problem to tilt the bed +-35°, the part won't fall, as it is very thin compare to its width. I've seen people putting their (small) printer upside down while printing!

    The sphere will be printed from outside, this way:

    BB-8 panel

    The bed rotations would be inside the sphere, more or less at the flat bed height (flat bed which won't exist anymore). So, the hotend have to raise while the bed tilts.

    BTW, I plan to make a sphercial bed, so there is no need for supports. This bed can be 3D-printing, and by adding a raft for each print, can be re-used several times, giving very good adhesion.

  • One concern with rotating the part might be that you loose (or vary) the force of gravity to help squish the layers as well, but if parts fall off then bed adhesion might be worth looking into in any case.

  • I don't think gravity plays a big role in layer adhesion; it is more a matter of temperature and speed... And this part will have no strenth on it, so even if layer adhesion is bad, this is not a problem. The goal is 1) save time and filament 2) give a nice finish 3) have fun while designing the printing process 😉

  • When printing in a xy plane as you will be doing its at least a constant force, I'm just relaying some of the stuff I've read with regards to "true" 5-axis printing.

  • If I use a tilting bed, the hotend remains vertical. But it would be more fun to build a dedicated 6 axis Delta, if David can implement the kinematic 😉

  • @fma But your illustration is for a slice of the upper part. If you want to print the lower part and keep the tool at 90 degrees to the print surface at all times, you'll have to print the lower half with the tool inside the sphere. Because if it's outside the sphere then it will need to be below the bed. So you'll never be able to print a solid sphere - only a hollow one. For the first half, you'll need to keep tilting the bed until it reaches 90 degrees (at which point the part will likely fall off). After the half way point, you'll have to move the tool to the outside then tilt the bed back in the opposite direction.

  • As said in a previous message, I plan to print BB-8 panels, which are only portions of sphere...

  • After doing the sphere-to-plan projection of a stl file, I sliced the resulting G-Code, and parsed it through another python script to generate the final G-Code.

    This second script bascially makes the invert plan-to-sphere projection (no tilt management for now), and also cut the long segments into shorter ones, so a long move in the X/Y planes actually moves along the shpere instead of colliding it.

    I then upload the resulting G-Code file to the Duet, and start printing (without filament). And it works! I can see the hotend describing the sphere intead of the plan 🙂

    Things are not perfect, and I have a little difference between the planar segment length and the spherical one (a bug in my code I can't find). So, I will have to compensate the extrusion to keep it correct. As I also cut the planar segment in equal smaller segments, the segments on the sphere are not equal anymore: there are a lot of very very short moves towards the top of the sphere, and I clearly notice some jerk issue, or something like that. I need to investigate.

    Before I dig in these bugs, I will use a small acrylic half ball as bed, try to put it at the right position (center of the bed), and print on it. Or I can create the support with the part, so it is transformed by the scripts. Don't know if it works, but it worth trying 😉

    Of course, even without bugs, the print won't be correct, as the hotend is not normal to the print surface, but this is really fun 🙂

  • First try:

    text alternatif

  • Diabase Engineering makes a 5 axis 3d printer for printing cylindrical parts, footwear, and other stuff.. It's pretty damn cool! Not practical unless you need it, but it's neat to be able to (like a CNC Mill) print on all sides of an object.

  • I uploaded a short video showing this print:


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