Height Map scaling
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Hello people,
normally on a FFF machine, a 0.25mm difference on the build plate is definitely noticeable, so it makes for a good minimum and maximum of the scale in the heightmap window.
However, I am using the duet to control very very large machines that will map out areas with significantly more differences in height.
When I am trying to look at the heightmap, it is very much distorted:The attached picture is a heightmap of a small area, 3m x 4m. Once there are more points and the area increases, the entire thing gets even crazier.
What I am suggesting is a configurable scale for the heightmap, changeable somewhere in the settings
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@too Until @chrishamm gets to this, there's this visualiser that works well: http://lokspace.eu/3d-printer-auto-bed-leveling-mesh-visualizer/
Ian
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@droftarts thanks for the tip!