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    scrhall

    @scrhall

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    Best posts made by scrhall

    • RE: Gamepad for Jog

      @Donpi since I don't have duet 3, I can't use that, although it's the same result I'm looking for.

      I am assembling a workbee, as soon as it is assembled I will test your code @Sindarius , thank you very much, you saved me many hours of development.

      posted in Duet Web Control
      scrhallundefined
      scrhall
    • RE: Ooznest Workbee Z Touch Plate Support with RRF3.2.2

      I use this macro, i found it on the forum. its working for now

      ; Z Probing macro
      
      M400                                ; wait for current movement to finish
      
      M291 P"Make sure the probe is connected and the Endmill is on top of the probe" R"Warning" S3   ; warning message
      
      G91                                 ; set relative position
      G30 S-1
      M400
      G10 L20 Z19.1                         ; set Z offset to 19.1
      G1 Z10
      
      M291 P"Probing complete on the CURRENT WCS. Please remove probe." R"Success" S1    ; screen message```
      posted in CNC
      scrhallundefined
      scrhall

    Latest posts made by scrhall

    • RE: Ooznest Workbee Z Touch Plate Support with RRF3.2.2

      I use this macro, i found it on the forum. its working for now

      ; Z Probing macro
      
      M400                                ; wait for current movement to finish
      
      M291 P"Make sure the probe is connected and the Endmill is on top of the probe" R"Warning" S3   ; warning message
      
      G91                                 ; set relative position
      G30 S-1
      M400
      G10 L20 Z19.1                         ; set Z offset to 19.1
      G1 Z10
      
      M291 P"Probing complete on the CURRENT WCS. Please remove probe." R"Success" S1    ; screen message```
      posted in CNC
      scrhallundefined
      scrhall
    • RE: Ooznest Workbee Z Touch Plate Support with RRF3.2.2

      @edwardp said in Ooznest Workbee Z Touch Plate Support with RRF3.2.2:

      OK - machine up and running.

      My probe z macros is now as follows:

      M563 P0 S"ZProbe" ; Define a 'fake' tool (is this necessary?)
      T0 ; set the fake tool
      
      M400 ; make sure we've finished any other movements
      
      M558 K3 P5 C"!e0stop" ; configure probe 3 as switch connected to e0stop
      M585 Z10 F600 P3 S1 ; probe 'forward' in Z 10mm or until Probe 3 triggers
      
      ; Set the current workplane offset relative to this current position, backed-off 10mm 
      ; in Z to allow for touch plate thickness
      
      G10 L20 Z10 
      

      I do not appear to have 'deployprobe.g' or 'retractprobe.g' in the system files (or macros) but I did have a 'probe.g', which definitely looks out of date so I have renamed that in case it was problematic.

      Macro, as posted, produces no errors, response or movement. For the avoidance of doubt, the machine homes, jogs in all axis, moves under G0/G1 etc. with no apparent issues.

      I have the same problems with my workbee

      posted in CNC
      scrhallundefined
      scrhall
    • RE: Gamepad for Jog

      @Sindarius the plugin only works in DWC 3.2? I use the workbee version (i think is based in 2.0.4)

      posted in Duet Web Control
      scrhallundefined
      scrhall
    • RE: Gamepad for Jog

      @Donpi since I don't have duet 3, I can't use that, although it's the same result I'm looking for.

      I am assembling a workbee, as soon as it is assembled I will test your code @Sindarius , thank you very much, you saved me many hours of development.

      posted in Duet Web Control
      scrhallundefined
      scrhall
    • RE: Gamepad for Jog

      I don't know the world of duet too much yet, would this work with duet 2 wifi?

      posted in Duet Web Control
      scrhallundefined
      scrhall
    • RE: Gamepad for Jog

      @Sindarius WOW, nice job.
      Is the code shared anywhere?

      posted in Duet Web Control
      scrhallundefined
      scrhall
    • Gamepad for Jog

      Hi, I'm looking for information in case someone has tried it before.
      I'm trying to integrate a gamepad (for example the xbox one), although any gamepad connected to the pc would work, to handle the movement of the axes manually.
      My idea is to use the GAMEPAD API (https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_API)
      to develop a small code in javascript that converts the keystrokes into GCODE.

      Any similar project that has made progress?

      I have seen on the forum some related to hardware connections through the screen port, but my intention is that we do not have to use any additional hardware apart from the gamepad itself.

      posted in Duet Web Control
      scrhallundefined
      scrhall