Third party plugin documentation
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Is there already a documentation about the new plugin system? I'm interested to know how to implement a new plugin.
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I second this motion
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It will follow as soon as more of the plugin subsystem has been implemented, so sometime before 3.2-RC1.
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PS: There is a preliminary documentation at https://github.com/Duet3D/DuetSoftwareFramework/blob/dev/PLUGINS.md
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@chrishamm said in Third party plugin documentation:
PS: There is a preliminary documentation at https://github.com/Duet3D/DuetSoftwareFramework/blob/dev/PLUGINS.md
Perfect...thanks!
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Another general question please for my understanding. Am I right that I can use any programming language for the plugin as far as it is supported by the OS? I'm a Python guy
Oh...and another one just came to my mind. Did anyone tried to set up a development environment with a VM? Would be nice to have a virtual machine for development. Thinking about QEMU.
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Or is there a way tu run DWC on a local machine for development by disabling the Duet connection or redirecting it to the SBC?