Duet3D Logo Duet3D
    • Tags
    • Documentation
    • Order
    • Register
    • Login

    Printing Status Issues & Suggestions

    Scheduled Pinned Locked Moved
    Duet Web Control wishlist
    6
    13
    1.6k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • deckingmanundefined
      deckingman
      last edited by

      What I've always done historically with Slic3R is add this to the start gcode
      ; layer_height =[layer_height]
      I don't know if it's still necessary but might be worth a try?

      Edit. Also baby stepping seems to screw up the layer count. On the odd occasion when I've used it, DWC seems to have treated every baby step change as a new layer.

      Ian
      https://somei3deas.wordpress.com/
      https://www.youtube.com/@deckingman

      1 Reply Last reply Reply Quote 0
      • Frank833undefined
        Frank833
        last edited by

        DWC shows the correct layer height 0.6 / 0.4 (first layer is 0.6).

        Slic3r(Prusa) does some funky things with supports, when I look at individual layers in Slic3r some have only supports and some have only the actual object. It could be that is getting it confused.

        The reported layer height (592) * 0.4 = 9.3" which is about the actual height of this print. The printed layers on this print went to about 750 before it finished. The print is not that tall.

        1 Reply Last reply Reply Quote 0
        • deckingmanundefined
          deckingman
          last edited by

          I think that every time there is a Z move, DWC counts it as a layer completed. Not sure on that but I think that's what happens. If ever you try spiral vase mode, you'll see what I mean. So it could well be that, if the supports are at different layer heights to the main object, then that would screw up the number of layers completed (vs the number of layers expected).

          Ian
          https://somei3deas.wordpress.com/
          https://www.youtube.com/@deckingman

          1 Reply Last reply Reply Quote 0
          • T3P3Tonyundefined
            T3P3Tony administrators
            last edited by

            I need to check that, i use Z hop but have not noticed the layers getting messed up

            www.duet3d.com

            1 Reply Last reply Reply Quote 0
            • deckingmanundefined
              deckingman
              last edited by

              @T3P3Tony:

              I need to check that, i use shop but have not noticed the layers getting messed up

              Tony. You really need to sort out your auto correct (unless there is a slicer called "shop" ) 🙂

              Ian
              https://somei3deas.wordpress.com/
              https://www.youtube.com/@deckingman

              1 Reply Last reply Reply Quote 0
              • T3P3Tonyundefined
                T3P3Tony administrators
                last edited by

                @deckingman:

                @T3P3Tony:

                I need to check that, i use shop but have not noticed the layers getting messed up

                Tony. You really need to sort out your auto correct (unless there is a slicer called "shop" ) 🙂

                typing on phone : Z-Hop

                www.duet3d.com

                1 Reply Last reply Reply Quote 0
                • deckingmanundefined
                  deckingman
                  last edited by

                  @T3P3Tony:

                  @deckingman:

                  @T3P3Tony:

                  I need to check that, i use shop but have not noticed the layers getting messed up

                  Tony. You really need to sort out your auto correct (unless there is a slicer called "shop" ) 🙂

                  typing on phone : Z-Hop

                  I guessed that (typing on 'phone that is). Why they are called "smart phones" beats me. 🙂

                  Ian
                  https://somei3deas.wordpress.com/
                  https://www.youtube.com/@deckingman

                  1 Reply Last reply Reply Quote 0
                  • Yonkimanundefined
                    Yonkiman
                    last edited by

                    I was getting the wrong layer count, apparently because (IIRC) I had something like

                    G1 X0 Y0 Z285 E-5  F6000	; Retract filament as soon as possible and home
                    
                    

                    In my Ending Script, and the software somewhere was interpreting the Z285 as the height of the last layer.

                    I changed the script to [c]G1 X0 Y0 Z285 E-5 F6000 ; E Retract filament as soon as possible and home[/c] (I think it had something to do with the "Retract" in the comment!), and now I get the correct number of layers.

                    I could have the details wrong, but there's a thread on it somewhere in this forum.

                    1 Reply Last reply Reply Quote 0
                    • dlmorgan999undefined
                      dlmorgan999
                      last edited by

                      To add a data point to this thread, I'm a fairly new Duet user. I've seen layer issues myself several times. Right now, I'm about halfway through the first layer of a pretty large bed area print, and DWC is reporting I'm on layer 9 of 86. It should be layer 1 of 90.

                      1 Reply Last reply Reply Quote 0
                      • dc42undefined
                        dc42 administrators
                        last edited by

                        Please submit any GCode files that give rise to an incorrect indication of the number of layers.

                        Duet WiFi hardware designer and firmware engineer
                        Please do not ask me for Duet support via PM or email, use the forum
                        http://www.escher3d.com, https://miscsolutions.wordpress.com

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post
                        Unless otherwise noted, all forum content is licensed under CC-BY-SA