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    4th rotation axis kinematic

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    • fma
      fma last edited by

      David,

      Do you have plans to add a 4th axis kinematic (rotation), to be able to print on a cylinder? Do you know if there are some discussions on slicers side devs to implement such feature?

      Thanks.

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      • dc42
        dc42 administrators last edited by

        You can already add up to 6 additional axes. Currently, RRF does not distinguish between linear and rotational axes.

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        • fma
          fma last edited by

          Yep, but printing on a cylinder would require a specific kinematic; I was wondering if it was something that some people had already thought about...

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          • timcurtis67
            timcurtis67 last edited by

            Wouldn't it require a slicer software that can slice cylindrical paths?

            The duet already can move rotational axis. It's up to the GCode program to tell it how to move.

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            • fma
              fma last edited by

              Mmm, maybe there is not need for a specific kinematic, you're right...

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