Help with M669 etc
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I'll ask the dumb question...
There's no chance that your slicer is mirroring the model? -
Ok, when I change Y1 to Y2 everything still homes correctly but when I go to console and give Y a positive 1 MM move (endstop is triggered) nothing happens. If I give Y a negative 1 MM move even though the endstop is triggered Y moves in the Negative direction. That is not right. It's like it thinks that the 0 origin is at the front of the printer.
Later I took this to the next level and loaded a print. The print executed until the gantry was commanded to move forward. Same symptom as above, no movement, endstop activated.
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@OwenD said in Help with M669 etc:
I'll ask the dumb question...
There's no chance that your slicer is mirroring the model?I'm running s3d and have unchecked flip Y build table axes (I'm aware that there are 2 possible places in S3d that control this feature depending on settings) it had no effect, but I'll try it again just to be sure, I'm fighting a cold and at times a little loopy.
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Flipping Y build table axes in s3d makes no change in the print no matter the setting. It's like the firmware is suppressing the change.
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@luckyflyer said in Help with M669 etc:
Flipping Y build table axes in s3d makes no change in the print no matter the setting. It's like the firmware is suppressing the change.
Compare the gcode files produced.
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dc42 , I have trouble visualizing this statement in my minds eye "The important thing is that viewed from above, +Y is 90deg anticlockwise from +X. Can someone rephrase this or better yet, for us weak minded draw a picture, thanks.
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Got to take about 1 hour break, Downs syndrome son requires we play games on Saturday night.
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@Danal said in Help with M669 etc:
@luckyflyer said in Help with M669 etc:
Flipping Y build table axes in s3d makes no change in the print no matter the setting. It's like the firmware is suppressing the change.
Compare the gcode files produced.
Thats a good idea.
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@luckyflyer said in Help with M669 etc:
"The important thing is that viewed from above, +Y is 90deg anticlockwise from +X
https://en.wikipedia.org/wiki/Cartesian_coordinate_system#Three_dimensions
and a bit further down https://en.wikipedia.org/wiki/Cartesian_coordinate_system#In_three_dimensions
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Aah yes I get it now, thanks bearer.