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    Multimaterial print - lower z-axis after Toolchange

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    • CR3Dundefined
      CR3D
      last edited by

      Hi Community,

      with my IDEX, I always have the issue that after the tool change, despite retract and nozzle cleaning, a small blob gets stuck on the outer wall of the printed object.

      IMG_20220212_195119.jpg

      I wish I could drive over the object and only then lower the Z-axis or only then do unretraction.

      What's the easiest way to do that?

      I've already looked at the G1 R0 command, but it lowers the Z axis one layer too late.

      Thank you in advance! 🙂

      Christian from CR-3D
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      oliofundefined 1 Reply Last reply Reply Quote 0
      • oliofundefined
        oliof @CR3D
        last edited by

        @cr3d it looks like you are trying to avoid a purge tower or a draft shield -- commendable since wasteful. A draft shield / ooze shield would be the easiest solution.

        Speaking of G1 R0 -- I assume you already tried applying Z offset here?

        <>RatRig V-Minion Fly Super5Pro RRF<> V-Core 3.1 IDEX k*****r <> RatRig V-Minion SKR 2 Marlin<>

        CR3Dundefined 1 Reply Last reply Reply Quote 0
        • CR3Dundefined
          CR3D @oliof
          last edited by

          @oliof said in Multimaterial print - lower z-axis after Toolchange:

          @cr3d it looks like you are trying to avoid a purge tower or a draft shield -- commendable since wasteful. A draft shield / ooze shield would be the easiest solution.
          Speaking of G1 R0 -- I assume you already tried applying Z offset here?

          You are right! 🙂

          all in all it already works very well and it just fails at this one point, then I would get along completely without any additives 🙂

          How can I understand that with the offset exactly. I tested it with G1 R0. but it always remained too high for me after the tool change by the set offset. Only in the next layer did he then lower the nozzle again to the correct height.

          maybe I'm just using it wrong...

          Or is there another approach on the firmware side?

          Christian from CR-3D
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          www.cr-3d.de

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          https://www.facebook.com/cr3d.official

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          oliofundefined 1 Reply Last reply Reply Quote 0
          • oliofundefined
            oliof @CR3D
            last edited by

            @cr3d in your tpost#.g, you could do

            G1 R0 Z2

            to end up 2mm above the stored XY position

            and then

            G1 R0 Z0 to go down. that should get you to the right height without touching the perimeter printed by the other print head.

            Since you're offering your own slicer, another way would be to find the inside of the object, go there with the Z offset as described above, then go down and "wipe" outward to the next position. Computationally expensive but should be possible.

            <>RatRig V-Minion Fly Super5Pro RRF<> V-Core 3.1 IDEX k*****r <> RatRig V-Minion SKR 2 Marlin<>

            CR3Dundefined 1 Reply Last reply Reply Quote 0
            • CR3Dundefined
              CR3D @oliof
              last edited by CR3D

              Thank you for your answer 🙂

              @oliof said in Multimaterial print - lower z-axis after Toolchange:

              and then
              G1 R0 Z0 to go down

              And where to do this? When i do this also in the tpost#.g then it will not work.
              Should i do that in the toolchange script at the SliCR-3D?

              or did you mean that with your last thought then?

              Christian from CR-3D
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              www.cr-3d.de

              Facebook:
              https://www.facebook.com/cr3d.official

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              oliofundefined 1 Reply Last reply Reply Quote 0
              • oliofundefined
                oliof @CR3D
                last edited by

                @cr3d https://github.com/oliof/printerconfigs/blob/main/cr20/sys/tpost1.g worked for me.

                <>RatRig V-Minion Fly Super5Pro RRF<> V-Core 3.1 IDEX k*****r <> RatRig V-Minion SKR 2 Marlin<>

                CR3Dundefined 1 Reply Last reply Reply Quote 1
                • CR3Dundefined
                  CR3D @oliof
                  last edited by

                  @oliof Thank you a lot! Now it works great 🙂

                  IMG_20220215_213052.jpg

                  P.S.: Also with downgrade to RRF 3.3 😉

                  Christian from CR-3D
                  Homepage:
                  www.cr-3d.de

                  Facebook:
                  https://www.facebook.com/cr3d.official

                  Our Discord Server
                  https://discord.gg/SxRaPNuRdA

                  Thingiverse Profile:
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