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    StevePS3

    @StevePS3

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    Best posts made by StevePS3

    • RE: Sensorless homing, not working

      A value of about 30 seems to work just fine.

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Input shaping... how?

      Ahh, yes, the plugin looks to be more like what I was expecting. Everything just seems to vague "Choose a shaper that suppresses those frequencies effectively"? How do I know what the shapers do. Does everything have to be trial and error?

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3
    • RE: X is going the wrong way?

      It is a funny story. I don't know how but my setup changed from a CoreXY to being Cartesian. So when I told it to move it was only turning 1 stepper at a time. I am still totally in the dark as to how it happened.

      posted in Duet Hardware and wiring
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      @jay_s_uk
      Yes, that worked. OK, so now maybe I can start to tweak the settings until it works. -127 definitely causes an instant stall 🙂

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • Input shaping... how?

      My D-bot has some fairly bad ghosting so I am hoping that input shaping will be able to help. I have wired up my accelerometer and it is working just fine. Now comes the confusing bit. How do I record any data. Even the official webpage has practically zero detail on how this is done. From the youtube videos that I've watched it looks like I need to do a print. The duet3d documentation simply says "Use command M956 to collect accelerometer data.". Do I add a single M956 at the end of the gcode, after every movement, it doesn't say? Rather than simply relying on trial and error I was hoping that there may actually be a guide showing me exactly what I need to do.

      If anyone has setup input shaping then please let me know how I go about collecting data.

      thanks

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3
    • RE: Input shaping... how?

      @dc42
      Yes, I have read that. It tells me almost nothing. What are all the shapers? Nothing is actually explained.

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3

    Latest posts made by StevePS3

    • RE: Input shaping... how?

      Ahh, yes, the plugin looks to be more like what I was expecting. Everything just seems to vague "Choose a shaper that suppresses those frequencies effectively"? How do I know what the shapers do. Does everything have to be trial and error?

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3
    • RE: Input shaping... how?

      @dc42
      Yes, I have read that. It tells me almost nothing. What are all the shapers? Nothing is actually explained.

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3
    • Input shaping... how?

      My D-bot has some fairly bad ghosting so I am hoping that input shaping will be able to help. I have wired up my accelerometer and it is working just fine. Now comes the confusing bit. How do I record any data. Even the official webpage has practically zero detail on how this is done. From the youtube videos that I've watched it looks like I need to do a print. The duet3d documentation simply says "Use command M956 to collect accelerometer data.". Do I add a single M956 at the end of the gcode, after every movement, it doesn't say? Rather than simply relying on trial and error I was hoping that there may actually be a guide showing me exactly what I need to do.

      If anyone has setup input shaping then please let me know how I go about collecting data.

      thanks

      posted in Tuning and tweaking
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      A value of about 30 seems to work just fine.

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      @jay_s_uk
      Yes, that worked. OK, so now maybe I can start to tweak the settings until it works. -127 definitely causes an instant stall 🙂

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      I have reduced the current to the steppers so that they stall as soon as they start to move. Yet all they do is continue to try to move. I was assuming that they would stop moving as soon as they stall?

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      OK, I am now on 3.3 and the results are the same. Just lots of belt slipping as the head crashes into the side of the printer.

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      @dc42 Thanks, I'll give that a try.

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      @t3p3tony I set it to -64 and it still doesn't stall

      M915 X Y S-64 R0 F0

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3
    • RE: Sensorless homing, not working

      @t3p3tony Yes, that is the document that I have been using

      posted in Using Duet Controllers
      StevePS3undefined
      StevePS3