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    Problem with gantry leveling (4 z-motors on voron2)

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    • fcwiltundefined
      fcwilt @samlogan87
      last edited by

      @samlogan87 said in Problem with gantry leveling (4 z-motors on voron2):

      @fcwilt
      How many iterations of the leveling do you do?

      I've repeated it several times. Each time the "after" numbers are zero but the "before" number doesn't vary that much.

      Measuring the distances must be done really accurately as well. I spent quite a bit of time doing it.

      What distances do you mean?

      Printers: a small Utilmaker style, a small CoreXY and a E3D MS/TC setup. Various hotends. Using Duet 3 hardware running 3.4.6

      samlogan87undefined 1 Reply Last reply Reply Quote 0
      • samlogan87undefined
        samlogan87 @fcwilt
        last edited by

        @fcwilt

        what are the before numbers? Large? The measurements I was talking about was the leadscrew positions.

        Regards,
        Sam

        Custom Core-XY

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        • npukolundefined
          npukol @dc42
          last edited by

          @dc42 said in Problem with gantry leveling (4 z-motors on voron2):

          @npukol, that config looks correct to me, provided that you really do have the Z1 motor connected to driver 5 and so on, and +X is towards the right in your diagram.

          Which firmware version are you using?

          I'm using the latest version: 2.04RC1. But I also tried it with versions 2.03 and 2.02.

          Using 4 leadscrews to level the bed or gantry only works if the mechanics has sufficient flexibility to twist in response to differential adjustment of the leadscrews (which is why rigid mechanics and 3 leadscrews is normally preferred). The first adjustment shown in your original post is very large, 7mm to the front left motor and -3mm to the rear left one. This indicates that the leadscrews need to impart a significant twist to the gantry in order to level it. Are you certain that the motors can make that correction without the leadscrews binding?

          Manually aligning the gantry works and the gantry is also flexible enough. The problem is that without power, the rear motors (Z2, Z3) go down a bit because of the weight of the XY motors on the gantry.

          The leveling itself works, only the adjusment is wrong. In my opinion, this may be due to the wrong mapping of Z motors or the direction of the adjusment itself. I have no idea how to fix this (I will check the connections of the Z motors tonight, i realy hope i find the error there).

          Thanks

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          • Vetiundefined
            Veti
            last edited by

            please post the mesh grid picture before and after. in that you can see how it is being adjusted.

            Vetiundefined 1 Reply Last reply Reply Quote 0
            • npukolundefined
              npukol @samlogan87
              last edited by

              @samlogan87 said in Problem with gantry leveling (4 z-motors on voron2):

              @fcwilt
              How many iterations of the leveling do you do? I found I had to run it 2-3 times (I have a macro that does it) with mine to get it bang on. I am running a piezo probe and it is only out by 0.003mm after running it 3 times. When I run mesh leveling after it seems to coincide with what I get with the leveling. I am also doing it with 4 motors however. Measuring the distances must be done really accurately as well. I spent quite a bit of time doing it.

              I can only do one iteration without any problems, at the second try I have to worry about my printed parts from the gantry.

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              • kraegarundefined
                kraegar
                last edited by

                I would agree it looks like in this case the stepper connection order doesn't match the defined order, and would be the first thing I check.

                A good method for troubleshooting leveling issues once you're 100% sure the steppers are correct is to create a 4 point mesh that corresponds to your 4 point probe, so you're hitting the exact same points with each. The mesh gives you nice visual data for a clue as to what's going on. Then you can iterate G32 / G29 to resolve. If your fixed rails (Y rails on a voron, I believe) are not parallel, then you can never get your leveling results lower than the skew of the rails. A 4 point mesh output can help show that issue. (you can also then reduce the spacing value by half to get a 9 point mesh, which can add even more insight).

                To get the points equal I create the largest mesh I can for G29, probe it, then hover my mouse over each point. Use those X,Y coordinates to create your bed.g for G32.

                Hope this helps.

                Co-Creator of the RailcoreII CoreXY printer
                https://www.thingiverse.com/thing:2407174

                npukolundefined 1 Reply Last reply Reply Quote 0
                • A Former User?
                  A Former User
                  last edited by A Former User

                  You say that the bed is quite flexible, how are you achieving the flex ?

                  I had an binding issue on my triple lead screw printer using LM8UU bearings that i left a little loose on the mounting to the bed but it wasn't enough flex, i ended up adding spherical bearings which i specced to accept Igus bushes.

                  After i did that my minute amount of binding i had went away and the "leveling" (an incorrect term i hate) issues i had using one of David's IR sensors all went away too.

                  alt text

                  Phaedruxundefined 1 Reply Last reply Reply Quote 0
                  • Phaedruxundefined
                    Phaedrux Moderator @A Former User
                    last edited by

                    @CaLviNx said in Problem with gantry leveling (4 z-motors on voron2):

                    You say that the bed is quite flexible, how are you achieving the flex ?

                    I had an binding issue on my triple lead screw printer using LM8UU bearings that i left a little loose on the mounting to the bed but it wasn't enough flex, i ended up adding spherical bearings which i specced to accept Igus bushes.

                    After i did that my minute amount of binding i had went away and the "leveling" (an incorrect term i hate) issues i had using one of David's IR sensors all went away too.

                    The Voron2 has a fixed bed and raises and lowers the XY gantry with 4 belted motors. The gantry is designed to accommodate this.

                    https://www.youtube.com/watch?v=wRdF0ZTIliY

                    Z-Bot CoreXY Build | Thingiverse Profile

                    A Former User? 1 Reply Last reply Reply Quote 0
                    • npukolundefined
                      npukol @kraegar
                      last edited by npukol

                      Unfortunaly the wiring of the Z motors are correct.

                      @kraegar I played around with the mesh and noticed the following behavior: if i put the gantry at one point down (rotate for example Z4 motor) the Z value on this point increase. Is the behavior correct, should not the Z value decrease?
                      Edit: Sorry, the behavior is correct, it was my mistake.

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                      • Vetiundefined
                        Veti @Veti
                        last edited by

                        @Veti said in Problem with gantry leveling (4 z-motors on voron2):

                        please post the mesh grid picture before and after. in that you can see how it is being adjusted.

                        this would really help to visualize the problem

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                        • A Former User?
                          A Former User @Phaedrux
                          last edited by A Former User

                          @Phaedrux

                          Thanks for the link, nice base for a printer, But I disagree that movement is designed in though, if it is as it looks in the video to be x4 linear rails attached to the gantry, that by its very nature is enough to constrain the gantry (unless you use very cheap linear rails with lots of slop in them of course), what should happen for it to be free to move is x4 spherical pivoting links between the gantry where they attach to the linear rail.

                          It doesn't take much binding to throw the whole thing off.

                          Edit: I have looked at the Voron Docs, and my god Heath Robinson or what, immensely over complicated is an understatement.

                          But I will have to admit that it does look like a certain amount of articulation has been designed into the gantry, but its execution with two printed plastic surfaces in friction contact with each other is a recipe for disaster though.

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