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    Fusion 360 FDM/FFF Slicing

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    • jens55undefined
      jens55
      last edited by

      Would we be able to do that with 64 bits or do we need to go with 128 bits instead ?

      Maybe we should all standardize on the 'Stardate' system ?

      1 Reply Last reply Reply Quote 1
      • DaBitundefined
        DaBit
        last edited by

        Someone stretching his neck to create an optimal RRF post for F360, and you guys start a date notation discussion?

        botundefined 1 Reply Last reply Reply Quote 1
        • botundefined
          bot @DaBit
          last edited by

          @DaBit said in Fusion 360 FDM/FFF Slicing:

          Someone stretching his neck to create an optimal RRF post for F360, and you guys start a date notation discussion?

          We paid the man his upvotes, let us have some fun.

          *not actually a robot

          1 Reply Last reply Reply Quote 2
          • DaBitundefined
            DaBit
            last edited by

            OK, granted 😁

            1 Reply Last reply Reply Quote 1
            • gtj0undefined
              gtj0
              last edited by gtj0

              Tom just did a video on Fusion 360 Slicing...
              https://www.youtube.com/watch?v=J_0lLZg4JkY

              A Former User? 1 Reply Last reply Reply Quote 1
              • A Former User?
                A Former User @gtj0
                last edited by A Former User

                @gtj0 said in Fusion 360 FDM/FFF Slicing:

                Tom just did a video on Fusion 360 Slicing...
                https://www.youtube.com/watch?v=J_0lLZg4JkY&t=338s

                time code to the middle deliberate? (the &t=338s bit)

                gtj0undefined 1 Reply Last reply Reply Quote 0
                • gtj0undefined
                  gtj0 @A Former User
                  last edited by

                  @bearer said in Fusion 360 FDM/FFF Slicing:

                  @gtj0 said in Fusion 360 FDM/FFF Slicing:

                  Tom just did a video on Fusion 360 Slicing...
                  https://www.youtube.com/watch?v=J_0lLZg4JkY&t=338s

                  time code to the middle deliberate?

                  Hah. No. I started watching on my phone then switched to a browser. I'll edit.

                  1 Reply Last reply Reply Quote 0
                  • gtj0undefined
                    gtj0
                    last edited by

                    Looks like Joel did one as well...
                    https://www.youtube.com/watch?v=QWFRh-MdKxo

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                    • dc42undefined
                      dc42 administrators @gtj0
                      last edited by

                      @gtj0 said in Fusion 360 FDM/FFF Slicing:

                      Nice!

                      For best compatibility, you might want to add H1 to the M0 to keep the heaters on. This way cancel.g or stop.g can decide whether to turn them off or not.

                      Not necessary, the heaters are only turned off if the stop.g or cancel.g file is not found. I may remove the H1 option in a future release.

                      Duet WiFi hardware designer and firmware engineer
                      Please do not ask me for Duet support via PM or email, use the forum
                      http://www.escher3d.com, https://miscsolutions.wordpress.com

                      1 Reply Last reply Reply Quote 0
                      • littlehobbyshopundefined
                        littlehobbyshop
                        last edited by

                        Update 26/06/2020

                        Added a fan speed property. Fusion currently only presents a setting to disable the fan for the first few layers, for the rest the fan will run at 100%. This setting lets you change that value.

                        https://github.com/LittleHobbyShop/RRFPostProcessor

                        BLV MGN Cube w/Hemera, K8200, Sunlu S8

                        Stu3Dentundefined 1 Reply Last reply Reply Quote 3
                        • Stu3Dentundefined
                          Stu3Dent @littlehobbyshop
                          last edited by

                          @littlehobbyshop thanks for the update

                          1 Reply Last reply Reply Quote 0
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