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    PrusaSlicer with better RRF time estimates.

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    • botundefined
      bot @PCR
      last edited by

      @pcr Very nice!! Thank you.

      I saw that it's somewhat easy to do: use an existing app image, replace all the files. (Don't forget the resources folder! That's where the opengl shaders are located)

      I wonder if this process is possible to do on macOS? I would hate to have to bug you every time to make an appimage for me! lol.

      *not actually a robot

      Phaedruxundefined 1 Reply Last reply Reply Quote 0
      • botundefined
        bot @PCR
        last edited by

        @pcr Hey hey hey would you like to make an appimage for this latest release? Make sure you include the Resources folder from this release, because that is where the shaders are... and that is the main improvement!

        https://github.com/n8bot/PrusaSlicer/releases/tag/version_2.4.0-beta2-release2-n8

        *not actually a robot

        PCRundefined 1 Reply Last reply Reply Quote 0
        • PCRundefined
          PCR @bot
          last edited by

          @bot here ya go

          https://anonfiles.com/56F150Ybu3/PrusaSlicer_n8_beta2_release2-x86_64_AppImage

          and yes i am repacking the original prusa slicer appimage 😉 thats faaaarrr easier

          botundefined 1 Reply Last reply Reply Quote 1
          • botundefined
            bot @PCR
            last edited by

            @pcr Wow thank you so much!

            Do you have any suggestions for improvements in the source code to make building/deploying on linux easier? I've never done it, but there are some potential improvements that could be made to the PrusaSlicer.desktop and gcodeviewer.desktop files. Do you have any idea what is best for them?

            *not actually a robot

            1 Reply Last reply Reply Quote 0
            • botundefined
              bot
              last edited by

              Sorry, but these new shaders are out of this world:

              PrusaSlicer-n8-2.4.png

              *not actually a robot

              PCRundefined 1 Reply Last reply Reply Quote 0
              • PCRundefined
                PCR @bot
                last edited by

                @bot thats true! look so good. Thats why i "reopend" the PS github talk about this
                But honestly i dont think they will do a change. Mainly because they had to adjust the docs.

                the build process of the PS is pretty simple. Once you have all deps. But you can link them. So you dont have to compile them each time. The PS compile time is pretty quick, at least with 16 cores 😉
                The crazy thing is that if you compile the deps and PS the size of the folder is over 5GB.....

                They implemented a special options to add the desktop files in the menu bar. So now its easy.

                I am using PopOS (Debian Based) with Gnome DE. PopOS is great for getting a machine running quick and without hiccups. Its not the most "linuxy" distro out there. But for end users who have not the time to dig deep into the linux multiverse its great. Plus it handles the drivers pretty good. Including the switching of Laptop GPU´s (Nvidia->Intel).

                botundefined 1 Reply Last reply Reply Quote 0
                • botundefined
                  bot @PCR
                  last edited by

                  @pcr Interesting. I need to get back into linux.

                  I think they will include the shader improvements. I submitted a stand-alone PR with only the lighting improvements so they can keep their ugly mishmash of colours lololo. The more I use these alternate colours the more I like them.

                  I think they will incorporate the lighting changes because their upcoming Prusa XL, and they have added the multimaterial painting option. Their current visualization has no colour accuracy whatsoever. This new visualization makes every visualization look like silk filament lol. So shiny, but not too much, and also bright and easy to see.

                  That is, as long as the user GPU settings can get ride of the moiré.

                  *not actually a robot

                  1 Reply Last reply Reply Quote 0
                  • botundefined
                    bot
                    last edited by

                    Spam spam spam spam

                    JuicyFilament.png

                    datlayers.png

                    *not actually a robot

                    1 Reply Last reply Reply Quote 0
                    • Phaedruxundefined
                      Phaedrux Moderator @bot
                      last edited by

                      @bot said in PrusaSlicer with better RRF time estimates.:

                      I wonder if this process is possible to do on macOS?

                      Virtual machines come in very handy. https://www.virtualbox.org/ Linux in a window.

                      Z-Bot CoreXY Build | Thingiverse Profile

                      botundefined 1 Reply Last reply Reply Quote 1
                      • botundefined
                        bot @Phaedrux
                        last edited by

                        @phaedrux Yeah I really have no excuse lol. Windows has linux on it now ffs!!! I could probably figure out how to do it natively on the WSL.

                        *not actually a robot

                        1 Reply Last reply Reply Quote 0
                        • botundefined
                          bot
                          last edited by

                          I have made yet another release. I admit, it's slim on changes from me. It's mostly incorporating some good fixes and changes from prusa master, and refactoring my changes to go with it.

                          I have yet again tweaked the camera, lighting, and colours. Most noticeably, I swapped a few colours for colourblind-friendliness.

                          f3d3b374-6ae5-478b-ab81-245db21a51cc-image.png

                          https://github.com/n8bot/PrusaSlicer/releases/tag/version_2.4.0-beta2-release3-n8

                          *not actually a robot

                          PCRundefined 1 Reply Last reply Reply Quote 3
                          • PCRundefined
                            PCR @bot
                            last edited by

                            @bot i really hope they will merge the lightning and the RRF fixes 😉

                            PCRundefined 1 Reply Last reply Reply Quote 1
                            • PCRundefined
                              PCR @PCR
                              last edited by

                              @pcr https://anonfiles.com/TeUcg2Z7ub/PrusaSlicer_n8_beta2_release3-x86_64_27667ddfae7dba8d27ed8635b5d80053_AppImage

                              botundefined 2 Replies Last reply Reply Quote 1
                              • botundefined
                                bot @PCR
                                last edited by

                                @pcr I'm unable to download that file, it gives me a 502 bad gateway

                                *not actually a robot

                                1 Reply Last reply Reply Quote 0
                                • botundefined
                                  bot @PCR
                                  last edited by

                                  @pcr works now

                                  *not actually a robot

                                  1 Reply Last reply Reply Quote 0
                                  • botundefined
                                    bot
                                    last edited by

                                    I suppose I should just say that I will be attempting to always release when Prusa releases, which they did, so I did.

                                    https://github.com/n8bot/PrusaSlicer/releases

                                    *not actually a robot

                                    PCRundefined 1 Reply Last reply Reply Quote 1
                                    • PCRundefined
                                      PCR @bot
                                      last edited by

                                      @bot https://anonfiles.com/x2Z0xfZ2u6/PrusaSlicer_n8_beta3-x86_64_AppImage

                                      1 Reply Last reply Reply Quote 1
                                      • botundefined
                                        bot
                                        last edited by

                                        PrusaSlicer 2.4.0 is out now! Out of Beta! So that means the -n8 version is out too!

                                        b719b95c-1848-459b-9f0f-c608ef789d47-image.png

                                        https://github.com/n8bot/PrusaSlicer/releases

                                        *not actually a robot

                                        1 Reply Last reply Reply Quote 2
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