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I can't print only one model, the benchy!!!!

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Tuning and tweaking
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  • undefined
    gnydick
    last edited by gnydick 7 Dec 2022, 06:56 12 Jul 2022, 04:25

    I've done tons of PA and input shaping tuning. I print calibration prints like the ringing tower below. It's immaculate. 120mm/s on single wall perimeter and the only artifacts at all are just from the fact that it's translucent. There is not a single palpable feature on it, other than the design.

    PXL_20220712_040757586.jpg

    Then we get to the benchy. I print it with exactly the same settings, force the perimeter speeds to be the same, and the bow comes out like a soft turd. You can bondo and sand the ripples they're so deep.

    wavy_bow.jpg

    I've tried printing in all 4 cardinal directions, at the diagonals in between. My cooling is powerful enough to blow the print off the bed if it's not adhered well. My temps are right.

    Does anyone have any idea, why this model, and only this model is cursed?

    Do you have any other models I should try? I've done all of the calibration ones, clearance castle, and other clearance tests, they're all great.

    Can the overhang be the critical difference?

    undefined 1 Reply Last reply 13 Jul 2022, 15:54 Reply Quote 0
    • undefined
      Dad003
      last edited by 12 Jul 2022, 04:30

      loose belt ? have you tried to print it slower and do you get the same result ? something might be flexing unless

      undefined 1 Reply Last reply 12 Jul 2022, 04:38 Reply Quote 0
      • undefined
        gnydick @Dad003
        last edited by gnydick 7 Dec 2022, 05:14 12 Jul 2022, 04:38

        @dad003 definitely not a loose belt. Slower always seems to fix what ails ya, but I'm trying to translate the results from all of the "tuning" prints into real world performance.

        undefined 1 Reply Last reply 12 Jul 2022, 04:40 Reply Quote 0
        • undefined
          gnydick @gnydick
          last edited by 12 Jul 2022, 04:40

          This post is deleted!
          1 Reply Last reply Reply Quote 0
          • undefined
            oliof
            last edited by 13 Jul 2022, 12:23

            is this with 3.4.1? There is an ongoing discussion about changes in the 3.4 PA implementation maybe causing this (forum search fails me right now). If it's easily possible for you, downgrading to 3.4 and even 3.3 might reveal whether you're affected by this.

            <>RatRig V-Minion Fly Super5Pro RRF<> V-Core 3.1 IDEX k*****r <> RatRig V-Minion SKR 2 Marlin<>

            undefined 1 Reply Last reply 14 Jul 2022, 03:18 Reply Quote 0
            • undefined
              gloomyandy @gnydick
              last edited by 13 Jul 2022, 15:54

              @gnydick Does that line coincide with where the slicer has placed the seam?

              undefined 1 Reply Last reply 14 Jul 2022, 03:16 Reply Quote 0
              • undefined
                gnydick @gloomyandy
                last edited by 14 Jul 2022, 03:16

                @gloomyandy I wish it was, but it's not.

                1 Reply Last reply Reply Quote 1
                • undefined
                  gnydick @oliof
                  last edited by 14 Jul 2022, 03:18

                  @oliof I have tried that, didn't change anything.

                  I'm starting to suspect it's a slicer issue. I saw that the new Carbon X1 is having some similar problems that are slicer related.

                  I'll try another slicer and see what I get.

                  1 Reply Last reply Reply Quote 0
                  • undefined
                    oliof
                    last edited by 14 Jul 2022, 06:03

                    may I ask which slicer you are using?

                    <>RatRig V-Minion Fly Super5Pro RRF<> V-Core 3.1 IDEX k*****r <> RatRig V-Minion SKR 2 Marlin<>

                    undefined 1 Reply Last reply 24 Jul 2022, 05:12 Reply Quote 0
                    • undefined
                      gnydick @oliof
                      last edited by 24 Jul 2022, 05:12

                      @oliof SuperSlicer

                      1 Reply Last reply Reply Quote 0
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