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    2 different brushes for 4 printheads

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    • Mike 1undefined
      Mike 1 @jay_s_uk
      last edited by

      @jay_s_uk

      Oh, I am not sure if I understand the sentence correctly. Do you mean that I shall call the makro in one of the tool changes skripts? That's what I am doing now. But I would like to wipe on layer change controlled by superslicer.

      jay_s_ukundefined 1 Reply Last reply Reply Quote 0
      • jay_s_ukundefined
        jay_s_uk @Mike 1
        last edited by

        @MIke-1 then call the macro at later change and have an if statement to check the current too in the object model and if tool 0 and 1 do this else if 2 or 3 do that

        Owns various duet boards and is the main wiki maintainer for the Teamgloomy LPC/STM32 port of RRF. Assume I'm running whatever the latest beta/stable build is

        Mike 1undefined 1 Reply Last reply Reply Quote 0
        • Mike 1undefined
          Mike 1 @jay_s_uk
          last edited by

          @jay_s_uk said in 2 different brushes for 4 printheads:

          rrent too in the object model and if tool 0 and 1 do this else if 2 or 3 do that

          That's what I need, but how does it work?

          jay_s_ukundefined 1 Reply Last reply Reply Quote 0
          • jay_s_ukundefined
            jay_s_uk @Mike 1
            last edited by

            @MIke-1 see https://docs.duet3d.com/en/User_manual/Reference/Gcode_meta_commands and https://docs.duet3d.com/en/User_manual/RepRapFirmware/Object_Model

            Owns various duet boards and is the main wiki maintainer for the Teamgloomy LPC/STM32 port of RRF. Assume I'm running whatever the latest beta/stable build is

            Mike 1undefined 1 Reply Last reply Reply Quote 1
            • Mike 1undefined
              Mike 1 @jay_s_uk
              last edited by

              @jay_s_uk

              OK, did my best and got this error message:

              T0
              Error: in file macro line 2 column 21: meta command: unknown value 'active'

              if tools[0].state = active
              M98 P"brush_right.g"
              elif tools[1].state = active
              M98 P"brush_left.g"
              elif tools[2].state = active
              M98 P"brush_right.g"
              elif tools[3].state = active
              M98 P"brush_left.g"
              else
              continue

              OwenDundefined dc42undefined 2 Replies Last reply Reply Quote 0
              • Phaedruxundefined
                Phaedrux Moderator
                last edited by

                are you using indentation with your statements?

                Perhaps you could use

                state.currentTool
                Number of the currently selected tool or -1 if none is selected
                

                and then check for the tool number and act accordingly.

                Z-Bot CoreXY Build | Thingiverse Profile

                1 Reply Last reply Reply Quote 1
                • OwenDundefined
                  OwenD @Mike 1
                  last edited by

                  @MIke-1
                  Try something like this
                  The indentation is important

                  if state.currentTool != -1 ; check if a tool selected 
                    if state.currentTool < 2 ; must be 0 or 1
                      M98 P"leftbrush.g"
                    else
                      M98 P"rightbrush.g ; must be 2 or higher
                  
                  Mike 1undefined 1 Reply Last reply Reply Quote 0
                  • dc42undefined
                    dc42 administrators @Mike 1
                    last edited by dc42

                    @MIke-1 the reason that doesn't work is that you need to put "active" in double quotes. But an easier way is to use state.currentTool as @OwenD suggests.

                    Duet WiFi hardware designer and firmware engineer
                    Please do not ask me for Duet support via PM or email, use the forum
                    http://www.escher3d.com, https://miscsolutions.wordpress.com

                    Mike 1undefined 1 Reply Last reply Reply Quote 0
                    • Mike 1undefined
                      Mike 1 @OwenD
                      last edited by

                      @OwenD
                      Oh, I can't use this version because my tools are alternating.

                      OwenDundefined 1 Reply Last reply Reply Quote 0
                      • Mike 1undefined
                        Mike 1 @dc42
                        last edited by

                        @dc42
                        Oh thanks! Now it is working fine!

                        You are all awsome!

                        1 Reply Last reply Reply Quote 0
                        • OwenDundefined
                          OwenD @Mike 1
                          last edited by

                          @MIke-1 said in 2 different brushes for 4 printheads:

                          @OwenD
                          Oh, I can't use this version because my tools are alternating.

                          Apologies
                          I missed that

                          Mike 1undefined 1 Reply Last reply Reply Quote 0
                          • Mike 1undefined
                            Mike 1 @OwenD
                            last edited by

                            @OwenD
                            Thanks anyway!

                            OwenDundefined 1 Reply Last reply Reply Quote 0
                            • OwenDundefined
                              OwenD @Mike 1
                              last edited by OwenD

                              @MIke-1
                              My clumsy effort was mainly to prompt you to try to condense your code if possible.
                              Whilst manually creating an if / elif for every tool works, it's often more efficient in code and easier to read if you look for a pattern that will work regardless of the number of tools (or heaters or whatever).
                              In your case, one pattern is whether the tool selected is an odd or even number.
                              We can check that using mod()
                              What I should have posted was something like this.

                              if state.currentTool != -1 ; check if a tool selected 
                                if mod(state.currentTool,2) = 0 ; tool must be even number or zero
                                  M98 P"brush_right.g"
                                else
                                  M98 P"brush_left.g" ; must be odd numbered tool
                              else
                                echo "no tool selected"
                              

                              You do however have to ensure that there is indeed a tool selected, otherwise state.currentTool is -1 and it would resolve to false and run the brush left macro
                              mod(-1,2)=0 is false
                              Whereas in your code, you don't have a condition for -1, so that wouldn't occur.

                              If the code works, it's not wrong and it terms of lines of code there's not much difference in this case, so there's no reason for you to change what you have now.

                              Mike 1undefined 2 Replies Last reply Reply Quote 1
                              • Mike 1undefined
                                Mike 1 @OwenD
                                last edited by

                                @OwenD

                                Sorry for the late reply, I did not expect an answer.

                                But your code hepled me to better understand how the coding here works 🙂

                                I used the first line to make homing more save, as I can only do homing without a tool attached to the printheard.

                                I will keep my code because it ist more simpple to read and allows me to select a 3rd or 4th macro with different bush settings. It might get interesting, if I will use a vulacono hotened in the future.

                                Thanx!

                                1 Reply Last reply Reply Quote 0
                                • Mike 1undefined
                                  Mike 1 @OwenD
                                  last edited by

                                  @OwenD said in 2 different brushes for 4 printheads:

                                  if state.currentTool != -1 ; check if a tool selected
                                  if mod(state.currentTool,2) = 0 ; tool must be even number or zero
                                  M98 P"brush_right.g"
                                  else
                                  M98 P"brush_left.g" ; must be odd numbered tool
                                  else
                                  echo "no tool selected"

                                  Can I use 2 commands after an if? How do I know when the if ends? I am missing () or endif to understand when something ends 🙂

                                  gloomyandyundefined 1 Reply Last reply Reply Quote 0
                                  • gloomyandyundefined
                                    gloomyandy @Mike 1
                                    last edited by

                                    @MIke-1 The meta commands in RRF use indentation to indicate which statements are part of the body for conditional statements so for instance

                                    if state.currentTool != -1
                                        G28 X
                                        G28 Y
                                    

                                    Makes both home commands conditional but in

                                    if state.currentTool != -1
                                        G28 X
                                    G28 Y
                                    

                                    only the G28 X is conditional

                                    See: https://docs.duet3d.com/User_manual/Reference/Gcode_meta_commands#conditional-construct

                                    Mike 1undefined 1 Reply Last reply Reply Quote 0
                                    • Mike 1undefined
                                      Mike 1 @gloomyandy
                                      last edited by

                                      @gloomyandy
                                      Thanx!

                                      Topic can be closed 🙂

                                      1 Reply Last reply Reply Quote 0
                                      • Phaedruxundefined Phaedrux marked this topic as a question
                                      • Phaedruxundefined Phaedrux has marked this topic as solved
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