Fusion 360 FDM/FFF Slicing
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My bad
Apologies all around! -
We should just count milliseconds since the big bang if we wanna get precise.
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Would we be able to do that with 64 bits or do we need to go with 128 bits instead ?
Maybe we should all standardize on the 'Stardate' system ?
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Someone stretching his neck to create an optimal RRF post for F360, and you guys start a date notation discussion?
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@DaBit said in Fusion 360 FDM/FFF Slicing:
Someone stretching his neck to create an optimal RRF post for F360, and you guys start a date notation discussion?
We paid the man his upvotes, let us have some fun.
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OK, granted
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Tom just did a video on Fusion 360 Slicing...
https://www.youtube.com/watch?v=J_0lLZg4JkY -
@gtj0 said in Fusion 360 FDM/FFF Slicing:
Tom just did a video on Fusion 360 Slicing...
https://www.youtube.com/watch?v=J_0lLZg4JkY&t=338stime code to the middle deliberate? (the &t=338s bit)
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@bearer said in Fusion 360 FDM/FFF Slicing:
@gtj0 said in Fusion 360 FDM/FFF Slicing:
Tom just did a video on Fusion 360 Slicing...
https://www.youtube.com/watch?v=J_0lLZg4JkY&t=338stime code to the middle deliberate?
Hah. No. I started watching on my phone then switched to a browser. I'll edit.
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Looks like Joel did one as well...
https://www.youtube.com/watch?v=QWFRh-MdKxo -
@gtj0 said in Fusion 360 FDM/FFF Slicing:
Nice!
For best compatibility, you might want to add
H1
to theM0
to keep the heaters on. This way cancel.g or stop.g can decide whether to turn them off or not.Not necessary, the heaters are only turned off if the stop.g or cancel.g file is not found. I may remove the H1 option in a future release.
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Update 26/06/2020
Added a fan speed property. Fusion currently only presents a setting to disable the fan for the first few layers, for the rest the fan will run at 100%. This setting lets you change that value.
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@littlehobbyshop thanks for the update