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    What CAD software you use?

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    • mrehorstdmdundefined
      mrehorstdmd @whopping pochard
      last edited by

      @whopping-pochard interesting...

      https://drmrehorst.blogspot.com/

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      • jens55undefined
        jens55
        last edited by

        Fusion will work only for a limited time without internet connection

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        • A Former User?
          A Former User
          last edited by

          just recalled I signed up to beta test some browswer based stuff, vectray - but didn't impress and now the free options seems very limited.

          reminds me, I haven't tested the browser based fusion for ages!

          yes, fusion will only work about a month or so without talking to the mothership; or that was the limit last i tried at least.

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          • fcwiltundefined
            fcwilt @arhi
            last edited by fcwilt

            @arhi

            Hi,

            One thing I perhaps should have mentioned is that MOI is extensible by the end user if they are so inclined.

            There are users who have added some useful and interesting functionality.

            Just recently I had a question about the behavior of the commands that add dimensions. They didn't work quite the way I expected. I asked on the forum and the author told me I could edit a certain file (java script) and comment out one line. That achieved the behavior I desired.

            I gather that much of the program is implemented using java script.

            Frederick

            Printers: a E3D MS/TC setup and a RatRig Hybrid. Using Duet 3 hardware running 3.4.6

            botundefined 1 Reply Last reply Reply Quote 2
            • botundefined
              bot @fcwilt
              last edited by

              @fcwilt That's pretty neat. I'm glad you brought that software to our attention, it seems well-hidden!

              On the topic of modifying software, Fusion 360 has quite a robust API that can be programmed in JS, Pyhton or C++.

              I have an inclination to make a github add-on for Fusion, so that when projects ar esaved, the data is also captured and reflected in Git/github. I'm not sure how to do it, but I think on git there will just be a .MD file that references the Fusion Team link for the design version, and that gets updated with each commit. Alongside, there could be STL output for comparison and preview on Github, but those are limited to 10 MB. Grrr.

              *not actually a robot

              Phaedruxundefined 1 Reply Last reply Reply Quote 1
              • Phaedruxundefined
                Phaedrux Moderator @bot
                last edited by

                @bot said in What CAD software you use?:

                STL output for comparison and preview on Github, but those are limited to 10 MB. Grrr.

                I wish 3MF would just take over already.

                Z-Bot CoreXY Build | Thingiverse Profile

                A Former User? 1 Reply Last reply Reply Quote 1
                • A Former User?
                  A Former User @Phaedrux
                  last edited by

                  @Phaedrux said in What CAD software you use?:

                  I wish 3MF would just take over already.

                  thats not how you spell STEP?

                  botundefined 1 Reply Last reply Reply Quote 1
                  • botundefined
                    bot @A Former User
                    last edited by bot

                    Yeah!

                    3mF is just an STL in a zip file. PASS!

                    *not actually a robot

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                    • Phaedruxundefined
                      Phaedrux Moderator
                      last edited by

                      Baby STEPS

                      Z-Bot CoreXY Build | Thingiverse Profile

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                      • Phaedruxundefined
                        Phaedrux Moderator
                        last edited by

                        Does STEP allow for mutli color multi material meta data?

                        Since .3MF is just a container format the STEP file could represent the model data in side of it instead of STL. The additions for additive manufacturing in .3MF are what's useful.

                        Z-Bot CoreXY Build | Thingiverse Profile

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                        • botundefined
                          bot @Phaedrux
                          last edited by bot

                          Yes, STEP has color data, tolerance data, material data (physical) etc.. I suppose it doesn't have "support structure" data, per se, but that could probably be made to work.

                          I just tried to look, I do not know if AMF/3MF support "solid" geometry. I'd love to find out.

                          *not actually a robot

                          arhiundefined 1 Reply Last reply Reply Quote 0
                          • A Former User?
                            A Former User
                            last edited by

                            i suppose you could use material properties to assign support matterial and model the support as a solid.

                            or just make 3mf work with solids as well as meshes.

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                            • arhiundefined
                              arhi @bot
                              last edited by

                              @bot said in What CAD software you use?:

                              I just tried to look, I do not know if AMF/3MF support "solid" geometry. I'd love to find out.

                              When you export a solid from FreeCAD to .AMF it triangulates it so I would assume AMF is triangles only (so basically STL's + meta data) as FreeCAD works normally with solids and if it could save solid into .amf it would. I'm not sure but it makes sense.

                              I'm not sure why tf microsnot had to be a dealbreaker again so now we have both .amf and .3mf 😞 .. anyhow don't have anything that can export a solid in to 3mf except 3d builder and it originally only works with triangle meshes so I believe .3mf is also triangle mesh container so again stl's + metadata.

                              STEP/IGES works for decades for the engineering industry as an interchangeable file format for solids but not many slicers know how to deal with them. Machining CAM tools normally handle them ok, and I believe they would be totally ok for 3d print format as well. The only problem is that you can't handle solid formats on "cpu challenged" devices, and slicing a solid requires complex rendering of the solid that's rather "expensive" compared to a mesh that can be rendered on your watch. I'm not sure if STEP/IGES are protected by some patents, it would not surprise me if they are :(.

                              Anyhow if we see how few open source tools know how to properly deal with STEP/IGES that might be the explanation..

                              botundefined theruttmeisterundefined 2 Replies Last reply Reply Quote 1
                              • botundefined
                                bot @arhi
                                last edited by bot

                                Great points.

                                IGES seems to be more open than STEP.

                                STEP is protected, as in you have to pay to get access to the documentation/specifications. However, I do not know if you need to license the use of STEP itself. I think the documents are just $$, like when you have to pay to get the building codes -- you don't have to pay to USE the building codes, just for the big book of them.

                                I'm not sure how Subtractive CNC Machines "handle" step. If the machines are GCode machines, the intermediary software likely handles the STEP. STEP-NC based machines, however, get the model data sent directly to the machine itself.

                                As for Additive slicing: I know that Merill, the author of SuperSlicer (the PrusaSlicer fork) is thining of ways to implement STEP into his slicer. It involves representing the STEP file on-screen as a mesh, so generating a mesh on file-load or manually create a mesh representation of it. It seems like it will be a fairly big task. I personally think the bigger task will be in working around all the mesh-based thinking that the codebase was built with. We may need to start "from the ground up" to get true STEP slicing.

                                That said, Merill had some great ideas on how to USE the STEP once it can be sliced, in terms of generating G2/3 arcs or G5 bezier curves. Basically, offsetting bezier curves is basically not practical, the offset bezier curve can not come close to matching the original curve using anything close to the same control points. However, Merill had an idea to simply take the STEP (likely first break it down into the arc/spline/line elements) and for the spline elements, create a very fine mesh representation of the curve -- finer than the printer can produce. Then, offset that resulting polyline, then fit, as closely as possible, within a specified tolerance, a bezier curve spline to those offset polylines. We could use the original bezier for the external perimeter. The offset beziers will have wildly different control points, but they will be much closer fit than trying to offset a bezier directly.

                                (I'm no math expert, but it seems the offset beziers need to be broken down into multiple curves, and approximated. Whatever! They are internal perimeters. The whole point is simply to reduce the GCode footprint.)

                                🤓

                                *not actually a robot

                                arhiundefined 1 Reply Last reply Reply Quote 1
                                • arhiundefined
                                  arhi @bot
                                  last edited by

                                  @bot said in What CAD software you use?:

                                  I'm not sure how Subtractive CNC Machines "handle" step. If the machines are GCode machines, the intermediary software likely handles the STEP. STEP-NC based machines, however, get the model data sent directly to the machine itself.

                                  They don't. The CAM tools handle step/iges files. But if you look at tools that support STEP/IGES before FreeCAD they almost didn't exist. The few CAM tools for substractive that did exist were either handling mesh only or even 2d drawings only 😞 ... I don't know a CAM tool below 1000eur that suppor STEP/IGES files before the F360 manufacture addon (that I'm still not 100% sure what the licencing situation is). Every other CAM tool expect mesh (STL, OBJ..)

                                  As for Additive slicing: I know that Merill, the author of SuperSlicer (the PrusaSlicer fork) is thining of ways to implement STEP into his slicer. It involves representing the STEP file on-screen as a mesh, so generating a mesh on file-load or manually create a mesh representation of it. It seems like it will be a fairly big task. I personally think the bigger task will be in working around all the mesh-based thinking that the codebase was built with. We may need to start "from the ground up" to get true STEP slicing.

                                  IMHO a huge amount of useful work is done by CSG and SCAD libraries that are used for e.g. both by openSCAD and FreeCAD ... I don't know what's the deal with FreeCAD "workbenches", how hard they are to create and maintain but I see there's almost 100 workbenches available for download and for e.g. one is called "cura_engine", I believe it can be used to use cura to slice directly from freecad... I don't see any other CAM workbench but maybe it would be easier to make a workbench for FreeCAD that already have full support for solid's and slice from there than make everything from scratch...

                                  That said, Merill had some great ideas on how to USE the STEP once it can be sliced, in terms of generating G2/3 arcs or G5 bezier curves. Basically, offsetting bezier curves is basically not practical, the offset bezier curve can not come close to matching the original curve using anything close to the same control points. However, Merill had an idea to simply take the STEP (likely first break it down into the arc/spline/line elements) and for the spline elements, create a very fine mesh representation of the curve -- finer than the printer can produce. Then, offset that resulting polyline, then fit, as closely as possible, within a specified tolerance, a bezier curve spline to those offset polylines. We could use the original bezier for the external perimeter. The offset beziers will have wildly different control points, but they will be much closer fit than trying to offset a bezier directly.

                                  Dunno what's the right approach here. ATTM there's KISS that has some limited support for generating curve g-code and ArcWelder that uses existing g-code and fits the curves in it.

                                  (I'm no math expert, but it seems the offset beziers need to be broken down into multiple curves, and approximated. Whatever! They are internal perimeters. The whole point is simply to reduce the GCode footprint.)

                                  Try ArcWelder, I heard a lot of nice things about it (never tried myself), afaik there should be a cli tool to let it convert existing G-Code without need to load octoprint

                                  A Former User? botundefined 2 Replies Last reply Reply Quote 1
                                  • A Former User?
                                    A Former User @arhi
                                    last edited by

                                    @arhi said in What CAD software you use?:

                                    Try ArcWelder, I heard a lot of nice things about it (never tried myself), afaik there should be a cli tool to let it convert existing G-Code without need to load octoprint

                                    Interesting! Maybe interesting enough to get on with fixing a printer that eat gcode and not .tsk files..:P

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                                    • botundefined
                                      bot @arhi
                                      last edited by

                                      I don't have much time to respond atm, but great points!

                                      Merill, SuperSlicer dev, has already been implementing FreeCAD into his slic3r fork! So, he's probably well aware of those workbenches or whatever and that's likely where he'll source his methodology.

                                      *not actually a robot

                                      arhiundefined 1 Reply Last reply Reply Quote 1
                                      • arhiundefined
                                        arhi @bot
                                        last edited by

                                        @bot yeah well between freecad, arcwelder and slic3r I think something interesting open source can be born... the major issue is an investment of time... just look how much kicad progressed after cern added a single paid developer to work on it full time.. prusaslicer has prusa research behind them, cura has ultimaker, idemaker has raise3d.. dunno who's backing superslicer but if it's just someone free time thats always scary 😞

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                                        • Phaedruxundefined
                                          Phaedrux Moderator
                                          last edited by

                                          https://www.luban3d.com/

                                          It's not quite CAD. More like... post processor? Pre processor?

                                          Z-Bot CoreXY Build | Thingiverse Profile

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                                          • Stu3Dentundefined
                                            Stu3Dent
                                            last edited by

                                            Solidworks, Artec Studio and Blender for some of my projects sometimes. Still learning Solidworks, even though I've been working with it for a couple of years. Blender is for animations mostly.

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