Duet3D Logo Duet3D
    • Tags
    • Documentation
    • Order
    • Register
    • Login

    Printed parts deformed

    Scheduled Pinned Locked Moved
    Tuning and tweaking
    4
    21
    997
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • claustroundefined
      claustro
      last edited by claustro

      I printed the test and itis a lot deformed 😞 There are about 4mm difference in a 250mm wide model. Diagonals are 35.5mm vs 35.1 mm
      Didn't notice that before.
      Looking at the belt I discovered that on the left side the belt doesn't go straight during all the movement of the carriage from left to right.
      The problem appear between G and F arm of the belt It go from up to down in the P2 pulley.

      Here is a video
      https://youtu.be/xshAWXCeoco

      test 2.jpg

      It seems to me that the axis of the pulley ( light blue in the photo) is not perfectly vertical so the belt ( red) running on it tend to go down. On the other side of the machine the belts are parallel

      This is the test result

      test.jpg

      Can you suggest to me where to start for trying to fix it?

      Thank you

      1 Reply Last reply Reply Quote 0
      • Vetiundefined
        Veti
        last edited by Veti

        regarding the video

        that means that there is an angle somewhere.

        either in the idler mounting or the belt mounting itself.

        your belt also looks damaged

        also check that each corner is exactly 90 degrees.

        from the photo you x axis looks like its at an angle.

        1 Reply Last reply Reply Quote 0
        • claustroundefined
          claustro
          last edited by

          Thank you for your analysis.
          I already ordered a new belt, and I am going to check the 90 degrees of the axis.
          The printed test part isn't it is original orientation. I am going to print another one to try to understand where the distortion starts.

          1 Reply Last reply Reply Quote 0
          • Phaedruxundefined
            Phaedrux Moderator
            last edited by

            You may want to go back through the XY motion platform build process to ensure it's all square and even.

            The belt definitely looks damaged, and it looks like it was damaged by running on the flange of the bearing, so I think it is a result of the unintended angle rather than the cause of it.

            Are your printed parts in use on the printer itself also malformed?

            Z-Bot CoreXY Build | Thingiverse Profile

            1 Reply Last reply Reply Quote 0
            • claustroundefined
              claustro
              last edited by

              The printed part come from another printer and seems ok.

              I am rechecking all the structure but I am missing something .
              I'll try to explain my situation.

              Assuming the d-bot is a dice it have 6 faces each one delimitated by 4 vslot peaces

              1 left ( AEQR)
              2 back (AGBL)
              3 right (BFPS)
              4 front (NPOQ)
              5 bottom (RLSO)
              6 top (GFNE)

              I measured the distance between the vertical parts of the frame
              A-Q
              A-B
              B-P
              P-Q
              All are the same so they should be parallel

              I measured the diagonal on the top ( face 5) here I have a small differences of about 1.5mm between the 2

              But when I measure with a 90-degree square the angle EG and GF thera arent at 90 degrees with a maximum difference of about 0.75 degrees that produce a difference of about 2mm at the and of the square.

              I don't know if this is somehow clear 🙂
              From where I can start solving this?
              Senza titolo-1.jpg

              Phaedruxundefined 1 Reply Last reply Reply Quote 0
              • Phaedruxundefined
                Phaedrux Moderator @claustro
                last edited by

                @claustro said in Printed parts deformed:

                From where I can start solving this?

                Square up EG and EF.

                Z-Bot CoreXY Build | Thingiverse Profile

                1 Reply Last reply Reply Quote 0
                • claustroundefined
                  claustro
                  last edited by

                  Thank you for your help.
                  My situation is this .

                  This is face 5 ( x/y top plane). I can't understand best way to fix this.Immagine.jpg

                  Vetiundefined 1 Reply Last reply Reply Quote 0
                  • Vetiundefined
                    Veti @claustro
                    last edited by

                    @claustro
                    like phaedrux told you. your frame does not have 90 degree angles.

                    1 Reply Last reply Reply Quote 0
                    • claustroundefined
                      claustro
                      last edited by

                      I am missing something.
                      Phaedrux told me to square EG and EF so if I understand correctly he is holding me that the angle between EG and EF must be 90 isn't it?
                      I measured the distance between EF and NG and it is constant at every point.
                      So I am assuming it EF and EG are parallels.
                      This is true for all the part of my frame
                      so AB, BP,PQ,QA.
                      So I thought that the problem is that my frame is skewed as I sketch in my post above.

                      I really cant' understand why the frame don't have to be at 90 degree 😞

                      Can you tell me a practical process for "square " EG and EF other than measuring distances if the angle isn't the problem?

                      engikeneerundefined Vetiundefined 2 Replies Last reply Reply Quote 0
                      • engikeneerundefined
                        engikeneer @claustro
                        last edited by

                        @claustro as the other said, your frame is not square looking from the top. This means your x and y axes won't be perpendicular and you will get skewed prints (note that your drawing above looks very much like what you're print looks like!)

                        You need to get the angles to as close to 90deg on your frame as possible. So start loosening the bolts, reposition the frame extrusions and get all those angles to 90deg. Keep measuring as you tighten it back up. To me, it looks like your member E has pivoted a small amount on the corner piece to G (E is only held by one screw there so will have some freedom to move before tightening).

                        If you can't the frame square, you might need to consider reprinting the corner pieces (as they maybe skewed), or trying to file them down etc, as they may be pushing the corners out

                        This is one of the most annoying things to get right on a printer - took me many attempts to get mine right...

                        E3D TC with D3Mini and Toolboards.
                        Home-built CoreXY, Duet Wifi, Chimera direct drive, 2x BMG, 300x300x300 build volume
                        i3 clone with a bunch of mods

                        claustroundefined 2 Replies Last reply Reply Quote 1
                        • Vetiundefined
                          Veti @claustro
                          last edited by

                          @claustro said in Printed parts deformed:

                          I measured the distance between EF and NG and it is constant at every point.

                          have you heard of a parallelogram? EF and NG constant distance is true for a parallelogram.

                          and what you are printing is also called a parallelogram.

                          claustroundefined 1 Reply Last reply Reply Quote 0
                          • claustroundefined
                            claustro @Veti
                            last edited by claustro

                            @Veti Yes I know what a parallelogram is I understand what my problem is but I misread your post as " your frame does not have TO HAVE 90 degree angles" so this was
                            confusing me 🙂

                            1 Reply Last reply Reply Quote 0
                            • claustroundefined
                              claustro @engikeneer
                              last edited by claustro

                              @engikeneer thank you very much for your input . I think I discovered the problem in a far from perfect printed angle.
                              I gonna try to check every angle I let you know 🙂

                              1 Reply Last reply Reply Quote 1
                              • claustroundefined
                                claustro @engikeneer
                                last edited by

                                @engikeneer

                                Thank you all for your help. I managed to solve the problem ...but not as expected:-)
                                I reprinted main frame parts. disassembled all the printer and reassembled as perfectly as I can. Changed the belts
                                Then I printed the test part and it come out exactly as the previous one!!
                                At first, I thought about an error in the stl so I designed another one by my self but also this one come out skewed.
                                Then a flash in mi mind! how a can a part come exactly skewed ass the previous one even after building and rebuilding the printer? I checked the configuration file and the m92 was
                                M92 X101 Y100 Z1000 !!!!
                                Maybe changing stuff in config I mistyped a 1 and so the problem suddenly appeared!
                                M92 X100 Y100 Z1000 and now print a 300x300 square with diagonals in 0.5mm tolerance.

                                Vetiundefined 1 Reply Last reply Reply Quote 0
                                • Vetiundefined
                                  Veti @claustro
                                  last edited by

                                  @claustro

                                  well there is a guide on how to ask for help
                                  https://forum.duet3d.com/topic/5909/guide-for-posting-requests-for-help
                                  and it says to include as much information as possible.
                                  if you had posted that i am sure someone would have immediately picked up on that.

                                  are you sure that Z1000 is correct. that is a very unusual number

                                  claustroundefined 1 Reply Last reply Reply Quote 0
                                  • claustroundefined
                                    claustro @Veti
                                    last edited by

                                    @Veti My post wasn't a critique for someone. It was just a follow up of my story 😉

                                    Vetiundefined 1 Reply Last reply Reply Quote 0
                                    • Vetiundefined
                                      Veti @claustro
                                      last edited by

                                      @claustro
                                      i know, its just hard to get users to post the relevant information.
                                      it would make it easier most of the time

                                      claustroundefined 1 Reply Last reply Reply Quote 0
                                      • claustroundefined
                                        claustro @Veti
                                        last edited by claustro

                                        @Veti In this case it would difficult for me to add more information than what I provided because I didn't know my config file could be involved. The last time I edited it, excluding z offset was many weeks ago, but I didn't notice the defect before, maybe because lastly I printed many "organic" parts 🙂 Also, the broken belt drift my attention to a hardware problem, I never thought about a configuration problem till all other causes was canceled 😞
                                        Anyway, my printer is now more squared 🙂

                                        1 Reply Last reply Reply Quote 0
                                        • Phaedruxundefined
                                          Phaedrux Moderator
                                          last edited by

                                          Glad you figured it out. That could have been very hard to catch for a long time.

                                          It's a good example of going over all the basics to double check.

                                          Z-Bot CoreXY Build | Thingiverse Profile

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post
                                          Unless otherwise noted, all forum content is licensed under CC-BY-SA