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    PrusaSlicer with better RRF time estimates.

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    • botundefined
      bot @PCR
      last edited by bot

      @pcr there is really not much added since I compiled this. Mine is basically beta2, except a few tiny bug fixes. If you need anything specific let me know. I have a beta2 branch that you can compile: n8-240b2

      *not actually a robot

      PCRundefined 1 Reply Last reply Reply Quote 1
      • PCRundefined
        PCR @bot
        last edited by

        @bot thankk you. Really like your improvements

        1 Reply Last reply Reply Quote 0
        • rjenkinsgbundefined
          rjenkinsgb
          last edited by

          Off topic, but people on here are are familiar with Prusaslicer and it's useful for anyone else starting with it:

          How the *$%ยฃ^!! do you get it to select a tool/extruder??
          I have three tools defined.

          As it is, the GCode has
          M104 S240 ; set temperature

          before the start gcode or any tool selection.

          For a multi-tool machine it needs the appropriate tool / extruder selection before any related settings, but I cannot find how to do that?

          It looks really good; I grabbed it last night and have spent a few hours going through the settings & trying to figure out all the appropriate options, and done a lot of searching, but just cannot find this info.

          Up to now, I've only ever used Cura, an old version originally specified for use with my Overlord pro delta printer.
          It's always worked fine for that, but is rather restricted for the Duet-based machine.
          In that, I've been setting the correct tool in the start gcode; nothing is sent before the start sequence.

          Robert J.

          Printers: Overlord pro, Kossel XL+ with Duet 6HC and "Frankentron", TronXY X5SA Pro converted to E3D toolchange with Duet 6HC and 1LC toolboards.

          botundefined 1 Reply Last reply Reply Quote 0
          • botundefined
            bot @rjenkinsgb
            last edited by

            @rjenkinsgb you have to put it in your start g-code. Also, select "RepRapFirmware" g-code flavor.

            *not actually a robot

            1 Reply Last reply Reply Quote 0
            • botundefined
              bot
              last edited by

              I definitely released the n8 version of 2.4.0-beta2.

              It is... colourful. ๐Ÿ˜ˆ ๐Ÿ˜น ๐Ÿ‘พ ๐Ÿค ๐Ÿ•ต

              https://github.com/n8bot/PrusaSlicer/releases

              *not actually a robot

              1 Reply Last reply Reply Quote 1
              • botundefined
                bot
                last edited by bot

                Spammmming my own thread

                PSn8wAA6.png
                PSn8wAA3.png
                PSn8wAA4.png
                PSn8wAA2.png
                PSn8wAA1.png
                PSn8wAA5.png

                *not actually a robot

                PCRundefined 1 Reply Last reply Reply Quote 2
                • PCRundefined
                  PCR @bot
                  last edited by

                  @bot That is really good!

                  botundefined 1 Reply Last reply Reply Quote 1
                  • botundefined
                    bot @PCR
                    last edited by

                    @pcr Thank you! Let me know how you feel after a few days.

                    At first, I was reluctant about the colours but I went with what seemed to be best practices. I have since fallen in love with the colours. Dat sequential magma spectrum...

                    *not actually a robot

                    PCRundefined 2 Replies Last reply Reply Quote 1
                    • PCRundefined
                      PCR @bot
                      last edited by

                      @bot will do.

                      Just have to adjust the hash of a file....

                      See my PR on upstream ๐Ÿ˜‰

                      https://github.com/prusa3d/PrusaSlicer/pull/7380

                      P-C-R opened this pull request in prusa3d/PrusaSlicer

                      closed Update Hash of wxWidgets #7380

                      1 Reply Last reply Reply Quote 0
                      • rjenkinsgbundefined
                        rjenkinsgb
                        last edited by

                        I did my first print using your slicer version yesterday afternoon/evening.

                        The time estimate was spot on.

                        And, the print quality is vastly better than the old Cura slicer I use with my Overlord Pro and initially used for the Duet machine!
                        The item sides have no noticeable layer lines or ripples, just a really good result.

                        Thanks!

                        Robert J.

                        Printers: Overlord pro, Kossel XL+ with Duet 6HC and "Frankentron", TronXY X5SA Pro converted to E3D toolchange with Duet 6HC and 1LC toolboards.

                        1 Reply Last reply Reply Quote 2
                        • PCRundefined
                          PCR @bot
                          last edited by

                          @bot

                          https://anonfiles.com/l8Hb19Yau7/PrusaSlicer_n8_b2-x86_64_AppImage

                          Linux AppImage Build ๐Ÿ˜‰

                          botundefined 2 Replies Last reply Reply Quote 1
                          • botundefined
                            bot @PCR
                            last edited by

                            @pcr Very nice!! Thank you.

                            I saw that it's somewhat easy to do: use an existing app image, replace all the files. (Don't forget the resources folder! That's where the opengl shaders are located)

                            I wonder if this process is possible to do on macOS? I would hate to have to bug you every time to make an appimage for me! lol.

                            *not actually a robot

                            Phaedruxundefined 1 Reply Last reply Reply Quote 0
                            • botundefined
                              bot @PCR
                              last edited by

                              @pcr Hey hey hey would you like to make an appimage for this latest release? Make sure you include the Resources folder from this release, because that is where the shaders are... and that is the main improvement!

                              https://github.com/n8bot/PrusaSlicer/releases/tag/version_2.4.0-beta2-release2-n8

                              *not actually a robot

                              PCRundefined 1 Reply Last reply Reply Quote 0
                              • PCRundefined
                                PCR @bot
                                last edited by

                                @bot here ya go

                                https://anonfiles.com/56F150Ybu3/PrusaSlicer_n8_beta2_release2-x86_64_AppImage

                                and yes i am repacking the original prusa slicer appimage ๐Ÿ˜‰ thats faaaarrr easier

                                botundefined 1 Reply Last reply Reply Quote 1
                                • botundefined
                                  bot @PCR
                                  last edited by

                                  @pcr Wow thank you so much!

                                  Do you have any suggestions for improvements in the source code to make building/deploying on linux easier? I've never done it, but there are some potential improvements that could be made to the PrusaSlicer.desktop and gcodeviewer.desktop files. Do you have any idea what is best for them?

                                  *not actually a robot

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                                  • botundefined
                                    bot
                                    last edited by

                                    Sorry, but these new shaders are out of this world:

                                    PrusaSlicer-n8-2.4.png

                                    *not actually a robot

                                    PCRundefined 1 Reply Last reply Reply Quote 0
                                    • PCRundefined
                                      PCR @bot
                                      last edited by

                                      @bot thats true! look so good. Thats why i "reopend" the PS github talk about this
                                      But honestly i dont think they will do a change. Mainly because they had to adjust the docs.

                                      the build process of the PS is pretty simple. Once you have all deps. But you can link them. So you dont have to compile them each time. The PS compile time is pretty quick, at least with 16 cores ๐Ÿ˜‰
                                      The crazy thing is that if you compile the deps and PS the size of the folder is over 5GB.....

                                      They implemented a special options to add the desktop files in the menu bar. So now its easy.

                                      I am using PopOS (Debian Based) with Gnome DE. PopOS is great for getting a machine running quick and without hiccups. Its not the most "linuxy" distro out there. But for end users who have not the time to dig deep into the linux multiverse its great. Plus it handles the drivers pretty good. Including the switching of Laptop GPUยดs (Nvidia->Intel).

                                      botundefined 1 Reply Last reply Reply Quote 0
                                      • botundefined
                                        bot @PCR
                                        last edited by

                                        @pcr Interesting. I need to get back into linux.

                                        I think they will include the shader improvements. I submitted a stand-alone PR with only the lighting improvements so they can keep their ugly mishmash of colours lololo. The more I use these alternate colours the more I like them.

                                        I think they will incorporate the lighting changes because their upcoming Prusa XL, and they have added the multimaterial painting option. Their current visualization has no colour accuracy whatsoever. This new visualization makes every visualization look like silk filament lol. So shiny, but not too much, and also bright and easy to see.

                                        That is, as long as the user GPU settings can get ride of the moirรฉ.

                                        *not actually a robot

                                        1 Reply Last reply Reply Quote 0
                                        • botundefined
                                          bot
                                          last edited by

                                          Spam spam spam spam

                                          JuicyFilament.png

                                          datlayers.png

                                          *not actually a robot

                                          1 Reply Last reply Reply Quote 0
                                          • Phaedruxundefined
                                            Phaedrux Moderator @bot
                                            last edited by

                                            @bot said in PrusaSlicer with better RRF time estimates.:

                                            I wonder if this process is possible to do on macOS?

                                            Virtual machines come in very handy. https://www.virtualbox.org/ Linux in a window.

                                            Z-Bot CoreXY Build | Thingiverse Profile

                                            botundefined 1 Reply Last reply Reply Quote 1
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