Duet3D Logo Duet3D
    • Tags
    • Documentation
    • Order
    • Register
    • Login

    Sovol SV08 Multiple Motion System Upgrade.

    Scheduled Pinned Locked Moved
    My Duet controlled machine
    8
    255
    30.2k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • dwuk3dundefined
      dwuk3d @o_lampe
      last edited by

      @o_lampe said in Sovol SV08 Multiple Motion System Upgrade.:

      Rc-car servo savers

      Thanks - are you suggesting having this attached to a non geared stepper motor, or a servo or somehow attaching it to the lead screw to translate big linear movements into smaller more powerful ones?

      The final Nema8 I ordered just arrived and its a non lead screw 34 high vs most of the others which were 24 - so hopefully a bit more powerful.
      4DE7A816-ADE4-4730-82A2-2B8D8A158B95.jpeg

      The Lead Screw Nema 11 still seems to be working quite well in my probing and Z offset tests - but haven't actually tried doing some proper printing with lots of Z Hopping yet. It is noticeably quicker than the tiny linear stepper that I had on the other axis - and I think will end up being quicker the geared belt driven Z Axis of the SV08

      The good news with my current 3 rather than 4 headed next step is at least it means one less Z hopper motor to buy.

      Shame I bought the 4th Extruder/ 1LC board and 2nd Mini5 - as I think I might be able to get away with the 16 drivers available on the 6HC, Mini5+, plus 3x1LC

      Glad I haven't done to termination removal drill out on the Mini5+ board yet.

      1 Reply Last reply Reply Quote 0
      • dwuk3dundefined
        dwuk3d
        last edited by dwuk3d

        Work progressing on dual colour printing - example of auto alignment (it looked fairly good on the camera so I didn't adjust it at all).
        Screenshot 2025-04-05 at 13.43.50.png
        F77EB90D-1D63-486E-9A11-F45E9BA60E72_1_105_c.jpeg

        Also made an extremely useful discovery about pre-heating - Orca Slicer (and probably PrusaSlicer and Bambu Studio supports it).

        Example below with 2 seconds specified. - see 5th line down.

        This will be very useful - because I can fairly easily change the G10 Pre-heats to be a macro call with a post processor - which can they do:

        1. More intelligent pre-heating based on the actual amount the inactive extruder has cooled - perhaps with some feedback to see how long it actually takes to reheat.
        2. Do the priming in parallel - so that as soon as in this example T0 has completed T1 can then start immediately printing - with hopefully almost no delay.
        G1 X131.54 Y141.994 E.34619
        G1 X131.54 Y142.652 E.02497
        M73 P23 R1
        G1 X137.336 Y148.448 E.31089
        G10 S220 P1 ; preheat T1 time: 2s
        G1 X136.677 Y148.448 E.02497
        G1 X131.54 Y143.31 E.27558
        G1 X131.54 Y143.968 E.02497
        G1 X136.019 Y148.448 E.24028
        G1 X135.361 Y148.448 E.02497
        G1 X131.54 Y144.627 E.20497
        M73 P24 R1
        G1 X131.54 Y145.285 E.02497
        G1 X134.703 Y148.448 E.16966
        G1 X134.044 Y148.448 E.02497
        G1 X131.54 Y145.943 E.13436
        G1 X131.54 Y146.601 E.02497
        G1 X133.386 Y148.448 E.09905
        G1 X132.728 Y148.448 E.02497
        M73 P25 R1
        G1 X131.54 Y147.259 E.06375
        G1 X131.54 Y147.918 E.02497
        G1 X132.275 Y148.654 E.03947
        ; stop printing object Cube id:0 copy 0
        ; printing object Cube id:1 copy 0
        ; stop printing object Cube id:1 copy 0
        G10 ; retract
        ; filament end gcode 
        M106 P3 S0
        G10 S215 P0 ; set nozzle temperature ;cooldown
        ;M98 P"0:/macros/changeFilament.g" A previous_extruder  B new_filament_temp  L layer_num  N next_extruder   F first_layer_temperature1
        
        M98 P"0:/macros/changeFilament.g" A0 B220 L0  N1  F220 
        
        
        M106 S0
        T1
        ; Filament gcode
        G10 S220 P1 ; set nozzle temperature
        
        1 Reply Last reply Reply Quote 0
        • dwuk3dundefined
          dwuk3d
          last edited by dwuk3d

          Simple post processing script created

          #!/usr/bin/python3
          
          # preheat - simple script to change all G10 & G11 commands to .1 versions - so that they run a Macro in RRF
          
          # Based on example from Bobs Notebook. - https://projects.ttlexceeded.com/3dprinting_prusaslicer_post-processing.html
          
          
          import sys
          import re
          import os
          
          
          
          
          sourceFile=sys.argv[1]
          
          # Read the ENTIRE g-code file into memory
          with open(sourceFile, "r") as f:
              lines = f.readlines()
          
          destFile = sourceFile
          os.rename(sourceFile,sourceFile+".preheat.bak")
          
          count = 0
          
          with open(destFile, "w") as of:
              for lIndex in range(len(lines)):
                  oline = lines[lIndex]
                  # Parse gcode line
                  
                  if oline.startswith("G10 ") and "X0 " not in oline:
                      oline = oline.replace("G10 ","G10.1 ")
                      if "preheat" in oline:
                          oline = oline.replace("G10.1 ","G10.1 Q1 ")
                      count += 1
                      
                      of.write(oline);
                  elif oline.startswith("G11 "):
                      oline = oline.replace("G11 ","G11.1 ")
                      count += 1
                      
                      of.write(oline);
                 
                  else:
                      # Write original line       
                      of.write(oline)
                      
              of.write(";****\n;****preheat " + str(count) + " lines changed\n") 
          of.close()
          f.close()
          

          Screenshot 2025-04-05 at 14.27.24.png

          Results - changing G10's all to G10.1 (except G10's with lots of AXIS parameters in).

          M73 P23 R1
          G1 X137.336 Y148.448 E.31089
          G10.1 Q1 S220 P1 ; preheat T1 time: 2s
          G1 X136.677 Y148.448 E.02497
          G1 X131.54 Y143.31 E.27558
          G1 X131.54 Y143.968 E.02497
          G1 X136.019 Y148.448 E.24028
          G1 X135.361 Y148.448 E.02497
          G1 X131.54 Y144.627 E.20497
          M73 P24 R1
          G1 X131.54 Y145.285 E.02497
          G1 X134.703 Y148.448 E.16966
          G1 X134.044 Y148.448 E.02497
          G1 X131.54 Y145.943 E.13436
          G1 X131.54 Y146.601 E.02497
          G1 X133.386 Y148.448 E.09905
          G1 X132.728 Y148.448 E.02497
          M73 P25 R1
          G1 X131.54 Y147.259 E.06375
          G1 X131.54 Y147.918 E.02497
          G1 X132.275 Y148.654 E.03947
          ; stop printing object Cube id:0 copy 0
          ; printing object Cube id:1 copy 0
          ; stop printing object Cube id:1 copy 0
          G10.1 ; retract
          ; filament end gcode 
          M106 P3 S0
          G10.1 S215 P0 ; set nozzle temperature ;cooldown
          ;M98 P"0:/macros/changeFilament.g" A previous_extruder  B new_filament_temp  L layer_num  N next_extruder   F first_layer_temperature1
          
          M98 P"0:/macros/changeFilament.g" A0 B220 L0  N1  F220 
          
          
          M106 S0
          T1
          ; Filament gcode
          
          
          
          ....
          
          ;****preheat 21 lines changed
          
          

          Now I just need to write the G10.1.g macro - to do the preheating and parallel priming.

          1 Reply Last reply Reply Quote 0
          • dwuk3dundefined
            dwuk3d
            last edited by dwuk3d

            Parallel colour changes more or less working.

            I used Orca Slicer to send 17 second pre-heating G10's

            The preheat G10 comes in the opposite motion system to the one that needs the colour change to kick off.

            So I used a loop within the next motion system to wait for the target temperature to change.- by checking heat.heaters[].active, and checking for temperature reached by looping around and checking sensors.analog[].lastReading.

            Then once temperature reached I kicked off the priming, and then have a M598 just after the priming, but before the printing - so that the printer waits until the other motion system has finished it's work - before starting with the new colour.

            The eventual aim would be to tune the preheat, and introduce a precisely timed delay so that the priming of the next colour finishes exactly when the other colour finishes.

            For the SV08 heaters will need a longer preheat period - and will change the preheat to a tiny amount - so that I can pick up the change.
            Will then depending on the current temperature either wait a bit, or kick of preheating straight away - with the heat up time calculated to leave exactly enough time for priming to be completed at exactly the same time as the other colour finishes printing.,
            so that ideally the M598 at the end is pretty much instant.

            NB/. This way of working is only for small multi colour / multi material models. For bigger objects, where there is room on the print bed for both print heads to be printing at the same time, much more use of the RRF Multi Motion System capabilities will be made.

            Short demo video here
            https://youtu.be/Qn1SG_vc8X8

            C7ECC33B-983A-4B7E-8F0F-ECEAEE5692D6_1_201_a.jpeg

            1 Reply Last reply Reply Quote 1
            • dwuk3dundefined
              dwuk3d
              last edited by

              Better demo of parallel colour/material changes - some changes as quick as 2 seconds.

              Still more work to do - but synchronisation getting closer.

              Using preheat G10's to kicking off the Pre Heat, delay, final heat, priming, tool change.

              Demo here.

              https://youtu.be/uk7KTCqrujg
              2F9F385E-12C0-4647-9F90-BBB57768B5B6_1_201_a.jpeg

              Tool change macro getting pretty complicated....

              ;changeFilament.g
              ;M98 P"0:/macros/changeFilament.g" A{previous_extruder} B{new_filament_temp} L{layer_num} F{first_layer_temperature} N{next_extruder} H{first_layer_height}
              echo {state.thisInput},"changeFilament"
              
              
              
              if exists(global.primeLayer) == false
                  global primeLayer = {-2,-2}
              
              ;if exists(param.A) && param.A == 0
              ;    M98.1 A"parkXY.g"
              
              ;if exists(param.A) && param.A == 1
                 ; M98.1 A"parkUV.g"
              
              if exists(param.H)
                  G1 Z{param.H} F500
              
              if exists(param.N) && param.N == 0
                  
                  M596.1 P1
                  T0
                  echo {state.thisInput},"step 0 - wait for 200",{sensors.analog[param.N+1].lastReading}
                  while heat.heaters[1].active < 200
                      G4 P500
                      ;echo {state.thisInput},"step 0 - wait for 200",{sensors.analog[param.N+1].lastReading}
              
                  ;echo {state.thisInput},"M116 P1 from ",{sensors.analog[param.N+1].lastReading}," to 200"
                  ;var start = state.upTime
                  ;M116 P{param.N}
                  ;echo {state.thisInput},"step 1 heat up time",{floor(state.upTime-var.start)},"s"
              
                  ;**** Calculate delay
                  var delayT = global.preHeatT  
                  echo {state.thisInput},"delayT initial",var.delayT
                  if exists(param.L) && param.L <= 0
                      if global.primeLayer[param.N] < param.L 
                          set var.delayT = var.delayT - global.primeTime0*2
                      
                  if exists(param.L) && param.L > 0 && global.primeLayer[param.N] < param.L
                       set var.delayT = var.delayT - global.primeTime0
              
                  echo {state.thisInput},"delayT with prime",var.delayT
              
                  ; post delay heatup
                  var lastR = sensors.analog[param.N+1].lastReading
                  if var.lastR < 200
                      set var.delayT = var.delayT - ((220-200)/global.degSec)
                      if (200-var.lastR)/global.degSec > var.delayT
                          set var.delayT = var.delayT - ((200-var.lastR)/global.degSec - var.delayT)
              
                  echo {state.thisInput},"delayT with heatup",var.delayT
                  ;set var.delayT = var.delayT - 1
              
              
                  if var.delayT <= 0 
                      echo {state.thisInput},"SYNC not enough time to parallel tool change",floor(-var.delayT*10+0.5)/10,"secs short"
                  else
                      if  heat.heaters[2].active < 200
                          echo {state.thisInput},"SYNC - other motion system not active - so no need to wait"
                      else
                          echo {state.thisInput},"SYNC - wait for",floor(var.delayT*10+0.5)/10,"secs"
                          G4 P{floor(var.delayT*1000)}
                      
              
                  M568 P0 S220 R220
                  ;echo {state.thisInput},"heat up step2"
                  var start = state.upTime+state.msUpTime/1000
                  var startReading = sensors.analog[param.N+1].lastReading
                  echo {state.thisInput},"M116 P0 from ",{sensors.analog[param.N+1].lastReading}," to 220"
                  M116 P0
              
                  var delayFurther = false
                  if heat.heaters[2].active > 199
                      set var.delayFurther = true
                 
                  while sensors.analog[param.N+1].lastReading < 219
                      M568 P0 S220 R220
                      G4 P500
                  echo {state.thisInput},"step2 heat up time",{(state.upTime+state.msUpTime/1000-var.start)},"s",{sensors.analog[param.N+1].lastReading},"temp",{(sensors.analog[param.N+1].lastReading-var.startReading)/(state.upTime+state.msUpTime/1000-var.start)},"deg/sec"
                  if exists(param.L) && param.L <= 0
                      if global.primeLayer[param.N] < param.L
                          M98.1 A"clean T0"
                          M801 X40 Y5 T0 S10  ; Prime
                          M801 X40 Y5 T0 S10 ; Prime
                          set global.primeLayer[param.N] =  param.L
                  if exists(param.L) && param.L > 0 && global.primeLayer[param.N] < param.L
                      M801 X40 Y5 T0 S10 ; Prime
                      set global.primeLayer[param.N] =  param.L
              
              
                  set global.T0Clean = false
                  var timeC = state.upTime+state.msUpTime/1000
                  while global.uvParked = false ; move.axes[4].machinePosition <290
                      G4 P500
                      M400
                  echo {state.thisInput},"Waited for uv to be parked ",{state.upTime+state.msUpTime/1000-var.timeC},"secs"
              
              
                  set global.xyParked = false
                  echo {state.thisInput},"finished changeFilament"
              
              if exists(param.N) && param.N == 1
                  
                  M596.1 P0
                  T1
                  
                  echo {state.thisInput},"step 0 - wait for 200",{sensors.analog[param.N+1].lastReading}
                  while heat.heaters[2].active < 200
                      G4 P500
                      ;echo {state.thisInput},"step 0 - wait for 200",{sensors.analog[param.N+1].lastReading}
              
                  ;echo {state.thisInput},"M116 P1 from ",{sensors.analog[param.N+1].lastReading}," to 200"
                  ;var start = state.upTime
                  ;M116 P{param.N}
                  ;echo {state.thisInput},"step 1 heat up time",{floor(state.upTime-var.start)},"s"
                   ;**** Calculate delay
                  var delayT = global.preHeatT 
                  echo {state.thisInput},"delayT initial",var.delayT
                  if exists(param.L) && param.L <= 0
                      if global.primeLayer[param.N] < param.L 
                          set var.delayT = var.delayT - global.primeTime1*2
                      
                  if exists(param.L) && param.L > 0 && global.primeLayer[param.N] < param.L
                       set var.delayT = var.delayT - global.primeTime1
                  echo {state.thisInput},"delayT with prime",var.delayT
                  ; post delay heatup
                  var lastR = sensors.analog[param.N+1].lastReading
                  if var.lastR < 200
                      set var.delayT = var.delayT - ((220-200)/global.degSec)
                      if (200-var.lastR)/global.degSec > var.delayT
                          set var.delayT = var.delayT - ((200-var.lastR)/global.degSec - var.delayT)
                  echo {state.thisInput},"delayT with heatup",var.delayT
              
                  ;set var.delayT = var.delayT - 1
              
              
                  if var.delayT <= 0 
                      echo {state.thisInput},"SYNC not enough time to parallel tool change",-var.delayT,"secs short"
                  else
                      if  heat.heaters[2].active < 200
                          echo {state.thisInput},"SYNC - other motion system not active - so no need to wait"
                      else
                          echo {state.thisInput},"SYNC - wait for",var.delayT,"secs"
                          G4 P{floor(var.delayT*1000)}
              
              
                  M568 P1 S220 R220
                  ;echo {state.thisInput},"heat up step2"
                  var start = state.upTime+state.msUpTime/1000
                  var startReading = sensors.analog[param.N+1].lastReading
                  echo {state.thisInput},"M116 P1 from ",{sensors.analog[param.N+1].lastReading}," to 220"
                  M116 P1
                  
                  while sensors.analog[param.N+1].lastReading < 220
                      M568 P1 S220 R220
                      G4 P500
                  echo {state.thisInput},"step2 heat up time",{(state.upTime+state.msUpTime/1000-var.start)},"s",{sensors.analog[param.N+1].lastReading},"temp",{(sensors.analog[param.N+1].lastReading-var.startReading)/(state.upTime+state.msUpTime/1000-var.start)},"deg/sec"
              
                  var delayFurther = false
                  if heat.heaters[1].active > 199
                      set var.delayFurther = true
              
              
                  if exists(param.L) && param.L <= 0
              
                      
                      if global.primeLayer[param.N] < param.L
                          M98.1 A"clean T1"
                          T1
                          M801 U50 V315 T1 S10 ; Prime
                          M801 U50 V315 T1 S10 ; Prime
                          set global.primeLayer[param.N] =  param.L
              
                  if exists(param.L) && param.L > 0 && global.primeLayer[param.N] < param.L
                      M801 U50 V315 T1 S10 ; Prime
                      set global.primeLayer[param.N] =  param.L
              
              
              
              
                  set global.T1Clean = false
                  var timeC = state.upTime+state.msUpTime/1000
              
                  ;echo {state.thisInput},"M598 started"
                  ;M598
                  ;M400
                  ;echo {state.thisInput},"M598 waited for ",{state.upTime+state.msUpTime/1000-var.timeC},"secs"
                  set var.timeC = state.upTime+state.msUpTime/1000
                  while global.xyParked = false ; move.axes[1].machinePosition > 25
                      G4 P500
                      M400
                  echo {state.thisInput},"waited for xy to be parked ",{state.upTime+state.msUpTime/1000-var.timeC},"secs"
              
                  set global.uvParked = false
              
              
                  echo {state.thisInput},"finished changeFilament"
              
              
              
              1 Reply Last reply Reply Quote 1
              • dwuk3dundefined
                dwuk3d
                last edited by dwuk3d

                Test post

                <table>
                <thead>
                <tr>
                <th>Header</th>
                <th>Another Header</th>
                </tr>
                </thead>
                <tbody>
                <tr>
                <td>field 1</td>
                <td>value one</td>
                </tr>
                </tbody>
                </table>

                # * bolded text

                droftartsundefined 1 Reply Last reply Reply Quote 0
                • droftartsundefined
                  droftarts administrators @dwuk3d
                  last edited by

                  @dwuk3d You can't do html tables in the forum, but you can do markdown tables, eg the following text:

                  | Column 1      | Column 2      |
                  | ------------- | ------------- |
                  | Cell 1, Row 1 | Cell 2, Row 1 |
                  | Cell 1, Row 2 | Cell 1, Row 2 |
                  

                  creates this:

                  Column 1 Column 2
                  Cell 1, Row 1 Cell 2, Row 1
                  Cell 1, Row 2 Cell 1, Row 2

                  Ian

                  Bed-slinger - Mini5+ WiFi/1LC | RRP Fisher v1 - D2 WiFi | Polargraph - D2 WiFi | TronXY X5S - 6HC/Roto | CNC router - 6HC | Tractus3D T1250 - D2 Eth

                  dwuk3dundefined 1 Reply Last reply Reply Quote 0
                  • dwuk3dundefined
                    dwuk3d @droftarts
                    last edited by dwuk3d

                    @droftarts Great thanks - couldn't find that in the documentation.

                    That makes things really easy - as I can just copy a table over from the TeachingTech discourse where I have started to build it up- might put this in a separate thread - but I am trying to build up a list of different colour changer options - mainly to compare them with my solution.

                    Re my Dual Gantry timings - I think if I change the polling frequency down from about 0.05 seconds, and kick off my tool move within about 0.06 seconds of the parking move of the other tool then I can get my tool changes down to about 0.1 secs.

                    Multi Colour/Filament Solution Comparison

                    Tool Timing Link Waste Reliability (DW view) Colours Multi Material Base printer speed (DW view) Parent
                    Mosaic Palette 2/3 ~ 90 s 2020 H L 4-8 1 None
                    X1C AMS + Flush into object ~ 120 s 2023 L H 4-16 7 MMU2
                    X1C AMS - off bed flushing ~ 90 s 2023 H H 4-16 8 MMU2
                    X1C AMS no prime tower ~90 s 2023 H M 4-16 8 MMU2
                    A1 AMS Lite- off bed flushing ~90 s 2023 H H 4 7 MMU1
                    Creality K2plus CFS ~90 s 2025 H M 4-16 9 AMS
                    Other X1C AMS clones ~90 s 2025 H M 4-16 AMS
                    Box Turtle ~ 75 s 2024 H M 4 AMS
                    Klipper OpenAMS - BL AMS electronics upgrade ~90 s 2024 H M 4 AMS
                    ERCF ~ 80 s 2023 H L 4-16 8 MMU2
                    TriColourMendel 10s - 60s 2013 L M 3 3 1 None
                    Prusa MMU1 ~70 s 2016 H L 4 4 None
                    Prusa MMU2 ~70 s 2018 H L 5 4 MMU1
                    Ryper MMU2 Clone ~70s 2022 H L 10 6 MMU2
                    Prusa MMU3 ~70 s 2023 H M 5 6 MMU2
                    PICO MMU ~70 s 2024 H M 4 6 MMU2
                    CoPrint Chroma AMS Lite Type Addon ~60 s 2024 H M 4-16 AMS Lite
                    3d Chameleon AMS Lite type add-on ~ 60s 2023 H M 4+ MMU2
                    Other 3rd party AMS/3rd party offerings ~90s H L AMS
                    Filament Star rotating toolchanger ~60 s 2023 H L 4+ Y
                    TeachingTech SV08 Stealth changer ~ 60 s 2025 L M 6-8 Y 8 E3D
                    Misschanger Stealthchanger ~ 40 s 2025 L M 6-8 Y E3D
                    H2D AMS2 pro ~ 90 s 2025 H H 4-28 2 8 AMS
                    H2D between nozzles ~ 26 s 2025 L H 4-28 2 8 AMS + DualX
                    E3D toolchanger ~ 30 s 2021 L M 2-5 Y None
                    Prusa XL ~ 14 s 2024 L H 2-5 Y 6 E3D
                    Nozzle changer (engineers grow) ~ 20 s 2024 L M 2-10 Y XL + Swapper3d
                    Nozzle changer (Matti / @mvaar) ~ 20 s 2024 L M 2-10 Y XL + Swapper3d
                    Virtual Colours Hueforge etc Any 2020 2022 2023 L H 20+ N/A Any Lithopane
                    PolyDye - That inkjet colouring thing you featured on an ender printer. ~? s 2024 L M infinite 3
                    Flashforge CJ270 Full Colour Resin Printer ~?s 2024 2026 L H Infinite N/A 7 - 2.5mm/hour
                    EufyMake E1 UV printer ~?s 2025 L H Infinite N/A 5mm Max Height
                    Bigbrains3d Swapper3d nozzle changer ~ 90 s 2023 H M 2-20 Y 3 MMU2
                    Bondtech INDX 12-17 s 2025 L H 2-10+ Y XL + Swapper3d
                    Conventional IDEX (with and without preheat) ~ 10 s - 60s 2018 L H 2 2 5
                    Conventional IDEX with box turtle on each toolhead (or ratrig IDEX/RMMU) ~10s - 90s 2021 H M 5-8 2
                    Ratrig Toolshift IDEX - without priming <1 s - 10s 2024 L M 2 2 8 IDEX
                    Nathan Builds Robots 4 headed rotary printer < 10s 2024 L M 4 Y 15+
                    ukdw3d SV08 - Dual Gantry RRF parallel Bondtech INDX e < 0.5s - 17s 2026 L M 11+ Y 15+ INDX
                    ukdw3d SV08 - Dual gantry/dual IDEX RRF <0.5 s - 10s 2025 L M 4 Y 15+ IDEX + Dueling Zero
                    1 Reply Last reply Reply Quote 0
                    • dwuk3dundefined
                      dwuk3d
                      last edited by dwuk3d

                      Been dusting off some maths knowledge today to try and more accurately position my print head over the top of the camera after auto aligning with the ball probe.

                      A7039D04-80CD-4B60-B53E-3EC8EFAFB59B_1_105_c.jpeg

                      Firstly used a few captured nozzle probe and manually aligned readings, plus some measurements of the distance of the probe and camera from the servo pivot point to try and work out the XY coordinates of the servo pivot point.

                      With a bit of trial and error I found some numbers that worked

                      4C00C0AC-A9BE-48BA-9EE6-26393C501621.png

                      Then wrote this macro to calculate the camera position from ball probed UV coordinates - really please to see SIN/COS/ASIN/ACOS functions available...

                      ;cameraFromUV.g
                      
                      M98 P"0:/macros/ParkXY.g"
                      
                      
                      
                      
                      ;probe U 251.3187 offset U -13.6500092 probe V 202.1375 offset V 41.20003
                      ;probe U 251.0562 offset U -14.2998352 probe V 199.4344 offset V 41.00005
                      ;probe U 250.8687 offset U -14.7497253 probe V 197.4219 offset V 40.84999
                      ;probe U 250.8938 offset U -14.6997528 probe V 197.5125 offset V 40.85002
                      ;probe U 250.8000 offset U -15.0500336 probe V 196.2250 offset V 40.80002
                      ;probe U 250.9875 offset U -14.4999847 probe V 198.0063 offset V 40.89999
                      ;
                      
                      
                      
                      ;G1 U251.4 V202.8 F10000
                      var uPos = global.ballProbeU+14.5
                      var vPos = global.ballProbeV-40.9
                      
                      var servoX = 427.9
                      var servoY = 188.3
                      var probePosRadius = 177
                      var cameraPosRadius = 165
                      var cameraOffsetAngle = 14
                      
                      var probeAngle = degrees(asin((global.ballProbeV-var.servoY)/var.probePosRadius))
                      
                      if var.probeAngle < 90
                          set var.probeAngle = 180 - var.probeAngle
                      
                      var cameraX = var.servoX + var.cameraPosRadius * cos(radians(var.probeAngle+var.cameraOffsetAngle))
                      var cameraY = var.servoY + var.cameraPosRadius * sin(radians(var.probeAngle+var.cameraOffsetAngle))
                      
                      
                      echo "U",global.ballProbeU,"V",global.ballProbeV,"angle",var.probeAngle,"cX",var.cameraX,"cY",var.cameraY
                      
                      if var.cameraX > 200 && var.cameraX < 300 && var.cameraY > 140 && var.cameraY < 200
                          set var.uPos = var.cameraX
                          set var.vPos = var.cameraY
                      else
                          abort "cameraFromUV.g - suspect camera calculations"
                          
                      
                      if exists(global.savedU) == false
                          global savedU = -1
                          global savedV = -1
                      
                      set global.savedU = var.uPos
                      set global.savedV = var.vPos
                      
                      
                      
                      
                      
                      
                      G1 U{var.uPos} V{var.vPos}  F10000
                      
                      if exists(global.servo5Off) && global.servo5Off > 0
                          set global.servo5Off = state.upTime + 120
                      if exists(global.magnetOff) && global.magnetOff > 0
                          set global.magnetOff = state.upTime + 120
                      
                          
                      

                      results pretty good - all photos are auto alignment and direct move to the camera

                      Notice the benefits of a camera over a ball probe in first photo - where the ball probe misaligned due to dirty nozzle.

                      CD349ED4-4B6A-4E43-B6DE-409E440201D6.png D53B73F8-6BB3-467D-904D-2E66897DA56B.jpeg

                      UV
                      E80FAC17-028F-4E14-B55C-F5DFA7F070F6.png
                      XY after cleaning
                      DBF28CF1-BFE1-4B81-9F4D-D7622581E1C7.png

                      1 Reply Last reply Reply Quote 0
                      • dwuk3dundefined
                        dwuk3d
                        last edited by dwuk3d

                        Sub second tool change demo.
                        9B2A37E2-08C3-420C-AA5B-EA6AF182917D.png

                        o_lampeundefined 1 Reply Last reply Reply Quote 0
                        • o_lampeundefined
                          o_lampe @dwuk3d
                          last edited by

                          @dwuk3d As long as the belts along the crossbeam aren't aligned properly you won't see accurate positions anywhere else on the bed.
                          But it's good to have the theory behind alignement solved.

                          dwuk3dundefined 1 Reply Last reply Reply Quote 0
                          • dwuk3dundefined
                            dwuk3d @o_lampe
                            last edited by

                            @o_lampe yes - probably need to properly align belts in next stage.

                            I'm also thinking of trying the probe at some different angles to see whether the alignments of the two gantries are the same with the probe at different places on the bed.

                            I quite like the look of the new BambuLab H2D special alignment print bed - using camera's on the print head to read tiny qr codes at pre determined places.

                            1 Reply Last reply Reply Quote 0
                            • dwuk3dundefined
                              dwuk3d
                              last edited by dwuk3d

                              Made a start on IDEX motor and pulley mount (above side gantry supports) - will hold the idler at the back from the top took and introduce a tensioning system.

                              Zip Ties just temporary until I have the new top of gantry belt coupling.

                              Will have a mirror of the motor mount and idler on the other side.

                              The new motors at the front on each side will take over the Y axis movement - with the existing X & Y used for one print head each on the rear gantry.

                              Also tidied up extruders a bit and created top cover for 1LC boards.

                              IMG_7175.jpeg IMG_7176.jpeg

                              1 Reply Last reply Reply Quote 0
                              • dwuk3dundefined
                                dwuk3d
                                last edited by

                                starting to think about my occasionally moving bed phase.

                                My original idea for an occasionally moving bed was to allow for the printing of longer thin objects.

                                But my experience of even printing fairly small object is that the area where both print heads can access without hitting each other is quite restricted - so I think even the current size 350x350 bed moving maybe only 150mm would give some quite big benefits with very little overhang outside of the main printer body.

                                I think though that I want to go to 350 x 500 or even 350 x 550 - so that when parked the bed still fits nicely within the main printer size - but also allows for ships like the one shown (at 1:500 scale model) to be printed in one go.

                                Another interesting concept when thinking about ships - is the bow - which overhangs - that doesn't need a build plate under it - so would be an interesting concept having a print going completely beyond the build surface.
                                IMG_7181.jpeg

                                o_lampeundefined 1 Reply Last reply Reply Quote 1
                                • o_lampeundefined
                                  o_lampe @dwuk3d
                                  last edited by o_lampe

                                  @dwuk3d In the end we'll see a conveyor belt bed with dozends of tools heads zipping around simultaneously... 😳
                                  But seriously: you could do the same split_the object_trick in a big scale manner.

                                  • Build two independent printers with 4 heads each
                                  • place them above the looong conveyor belt with a certain gap
                                  • print parts 1 + 3
                                  • move the belt and print part 2 + 4
                                  • move back and repeat
                                  dwuk3dundefined 1 Reply Last reply Reply Quote 0
                                  • dwuk3dundefined
                                    dwuk3d
                                    last edited by

                                    My response to Advantages and disadvantages of Dual Gantry over IDEX and Tool changers as asked by @MostlyMessingAbout

                                    Advantages of Dual Gantry over IDEX

                                    1. Additional degree of freedom in Y Axis - allows for parallel printing of different shaped parts or whole objects (if independent Z hopping also available). - up to doubling print speeds.
                                    2. Allows Parallel priming and wiping during tool changes - which can push tool change times from >10 seconds down to <1 second
                                    3. Only having one head on each gantry means faster speeds possible in the Y direction in particular - which can be an issue with IDEX
                                    4. When used in combination with IDEX can allow up to 4 toolheads which can all print in parallel for some parts of large prints. - which could increase print speeds by over 50% more.
                                    5. Print head can access the whole X axis

                                    Disadvantages of Dual Gantry over IDEX

                                    1. Increased complexity of belt routing
                                    2. Slicers don’t currently support parallel printing - so post processing of GCODE required
                                    3. Print heads cannot individually access the whole Y axis
                                    4. The front gantry and print head can block the view of the rear gantry.

                                    Advantages of Dual Gantry over Tool changing

                                    1. Parallel printing - up to doubling print speeds.
                                    2. Allows Parallel priming and wiping during gantry or tool changes - which can push tool change times from >17 seconds down to <1 second
                                    3. When used in combination with IDEX can allow up to 4 toolheads which can all print in parallel for some parts of large prints. - which could increase print speeds by over 50% more.
                                    4. When used in combination with tool changing would allow extremely fast tool changes if the tool changes occur between the two gantries
                                    5. Less equipment sitting around not being used 90% of the time.

                                    Disadvantages of Dual Gantry over Tool changing

                                    1. Increased complexity of belt routing
                                    2. More motors if using a Nozzle changer tool changer
                                    3. Slicers don’t currently support parallel printing - so post processing of GCODE required
                                    4. Print heads cannot individually access the whole Y axis
                                    5. The front gantry and print head can block the view of the rear gantry.

                                    In response to question from @JavierHernandez-bj5hz asking where the Quad head design will be CoreXYUVAB

                                    The current 2 head dual gantry implementation is already CoreXYUV, with AB added on for independent Z lifting.

                                    When I move to 4 head IDEX I will be changing the kinematics of each Gantry over from CoreXY to Dual Markforged - So I guess it will be something like Double , Dual Markforged, Might be Better to call it Quad Markforged I suppose/

                                    In terms of AXIS it will have Z0, X1,Z1,Y,X2,Z2, U1,Z3,V,U2,Z4.
                                    Which in RRF will be XYZUVABCDEF.

                                    Then just to add to the complication - the next phase after IDEX is 'occasionally moving bed' - which will add a additional larger Y axis movement capability - so will then be
                                    Z0, X1,Z1,Y,X2,Z2, U1,Z3,V,U2,Z4, Y2

, Which in RRF will be XYZUVABCDEFG

                                    o_lampeundefined bricobotundefined 2 Replies Last reply Reply Quote 1
                                    • dwuk3dundefined
                                      dwuk3d @o_lampe
                                      last edited by

                                      @o_lampe If you look at some of my earlier video's you might see something like that.

                                      Interestingly if I do end up with a fairly long bed - maybe 600 or 700 mm - then I might have to consider getting a 2nd SV08 and bolting it on the front - which as you said could have 4 heads of its own.

                                      Might get out of hand though.

                                      I think I will probably stop at 3 heads for a while - so that I can see how beneficial adding the 3rd IDEX head really is in real life situations.

                                      I would though really think something like an Orangestorm Giga (with the 1m x 1m x 1m). Could really benefit from 3 gantries with 2 or 3 heads on each, or maybe even 4 gantries with 2-4 heads on each.

                                      There was a good example in this video of printing a coffee table - where the 4 legs could be printed in parallel quite easily.
                                      Screenshot 2025-04-12 at 16.50.14.png

                                      1 Reply Last reply Reply Quote 0
                                      • o_lampeundefined
                                        o_lampe @dwuk3d
                                        last edited by o_lampe

                                        @dwuk3d said in Sovol SV08 Multiple Motion System Upgrade.:

                                        Z0, X1,Z1,Y,X2,Z2, U1,Z3,V,U2,Z4, Y2

, Which in RRF will be XYZUVABCDEFG

                                        Just call it Alphabet kinematics , because there aren't many unused letters left 😉

                                        1 Reply Last reply Reply Quote 1
                                        • bricobotundefined
                                          bricobot @dwuk3d
                                          last edited by bricobot

                                          @dwuk3d said in Sovol SV08 Multiple Motion System Upgrade.:

                                          In response to question from @JavierHernandez-bj5hz asking where the Quad head design will be CoreXYUVAB

                                          The current 2 head dual gantry implementation is already CoreXYUV, with AB added on for independent Z lifting.

                                          When I move to 4 head IDEX I will be changing the kinematics of each Gantry over from CoreXY to Dual Markforged - So I guess it will be something like Double , Dual Markforged, Might be Better to call it Quad Markforged I suppose/

                                          In terms of AXIS it will have Z0, X1,Z1,Y,X2,Z2, U1,Z3,V,U2,Z4.
                                          Which in RRF will be XYZUVABCDEF.

                                          Then just to add to the complication - the next phase after IDEX is 'occasionally moving bed' - which will add a additional larger Y axis movement capability - so will then be
                                          Z0, X1,Z1,Y,X2,Z2, U1,Z3,V,U2,Z4, Y2

, Which in RRF will be XYZUVABCDEFG

                                          Thanks David, I called it TotalPnP QuadMarkForged. I not design a 3D printer,actually I design desktop SMT (PCBA) machines. And I have some interesting ideas with this.

                                          So, would duplicating the Dual Markforged IDEX kinematics be enough?

                                          What do you think about using GT2 50T timing pulley instance 20T timing pulley in motors? I have been using it like this in both Y and X for years with Nema17 60mm in cartesian machine and it has worked well for me. You lose a little torque but you gain some speed, and since they are 60mm there is still enough torque to work well.

                                          Best regards

                                          Javier Hernandez

                                          dwuk3dundefined 1 Reply Last reply Reply Quote 0
                                          • dwuk3dundefined
                                            dwuk3d @bricobot
                                            last edited by

                                            @bricobot not sure about 50t - I guess having two motors on the dual Markforged Y axis does mean there should be plenty of torque - so I could look at increasing speed.

                                            What i would like to do is get close to SV08 standard single head speeds - which I think is fairly quick -but then double or triple this with parallel printing.

                                            Then make colour changes between 10 and 100x quicker than any non parallel printer.

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post
                                            Unless otherwise noted, all forum content is licensed under CC-BY-SA