Maximum Acceleration Calculator

When you do corner jerks, it’s not at all uncommon to have several g’s of acceleration. 20,000mm/s^2 isn’t an unusual jerk accel if you have big motors and small moving mass. The printer is “instantly” changing velocity at the corner, which in practice means it accelerates as hard as it can up to around 2550% of the motor’s max, depending on how aggressive your tuning is.

@rcarlyle said in Maximum Acceleration Calculator:
That seems very, very low. Where is the 1.98Ncm coming from in the example calculation?
Look at the linked original thread. The second post. There is this 9.8% factor for lag no more than 1/16th. I have to admit I only partly understood this factor and added it as "Minimal lag requirement" under "Advanced Settings" because I had no better wording for this. Especially with this part feedback by native speakers is very welcome!
I will also add a description to every line of the calculation. Though not before tonight (CEST) or worstcase only on Monday.

Ah, ok, so that’s the factor to make sure the motor’s following error isn’t very large. I though that might be what you were doing. A stepper motor has 1 full step of angle/position error when exerting maximum torque, which is a lot of position error in most drivetrains, and is on the edge of stalling at that point, so derating to a smaller value is a good idea.
What you might do is put an “absolute max” value which is basically just the motor’s rated holding torque * 71% (for onecoilon & microstepping operation) and then clearly label the “safe” value at 9.8% of that max.

@rcarlyle said in Maximum Acceleration Calculator:
What you might do is put an “absolute max” value which is basically just the motor’s rated holding torque * 71% (for onecoilon & microstepping operation) and then clearly label the “safe” value at 9.8% of that max.
A safety factor, yeah, that is a lot more understandable than the current term. Thanks!

OK, I changed "minimal lag requirement" to "safety factor" now and added descriptions to each line of the result calculation.
I also added gear ratio to Advanced Settings.

!!Brilliant!!
Thanks for putting this together and letting me know about it.

Hi, does it works for CoreXY machines? The worst condition is a diagonal motion as that is made by only one motor.

@3doeste It should do. The way to treat it is to use the mass to be moved in the Y direction, which is the worse case. That is to say, the mass will be the X carriage plus the X rails and Y carriages. As you rightly say, pure X or pure Y moves will use both motors but 45 degree infill will use only one. So spec the motors as you would for moving Y on a Cartesian.

@3doeste I have 2 Hypercube Evolutions and have been doing some testing before the calculator was available. My next Step is to weigh my X and Y moving masses. But the calculator is just a starting point. For example one of my machines is very light so I have also been wondering about jerk that the calculator doesn’t address and which smaller CoreXY s should perform quite well. When I get home from holidays I will see how high I can push jerk.
Another factor is the overall flexibility of the machine, including the belt stretch and associated resonances, X rod flex, hotend mount etc. I have no feel yet for how the belts affect performance  others might be able to comment.I suspect the best acceleration is much lower than the calculator provides, depending on your machine construction and quality preferences.

@garis The calculator is for stepper motors only. It is an attempt to calculate the maximum acceleration that a given stepper motor can produce for a given mass.
Whether the rest of the machine is capable of attaining those acceleration values without problems, is of course an entirely different thing.

I have a fully machine aluminum CoreXY, I weigh my Y axis and it's around 1500gr of moving mass and my motors have 65n.cm of torque.
The calculator give an aceleration of around 4000, I tried 6000 without problems but used 4000. And with jerk I was using 1800 until I had to do a print with sharp corners and they got wavy in Z (only on corners), so I put the jerk at 600 and it came out perfect, but otherwise, 1800 works great.
I can't get more than 200 mm/s of speed though without losing steps. Perhaps that will improve with 24v and / or 20T pulleys. I have 16T currently.

CoreXY is complicated.
X axis moves divide the force to accelerate the X carriage by two, split between the motors. Likewise Y axis moves divide the force to accelerate the entire bridge by two. That’s straightforward enough.
Diagonal moves are weeeiiiird. The CoreXY belt path is effectively a sqrt(2):1 compound pulley. IE each 1 mm of diagonal XY travel requires 1.41mm of belt travel, and you get a corresponding force multiplication effect because of that travel ratio. That’s one littleappreciated reason why CoreXY tends to produce nicer prints than an equivalent Cartesian — you’ve effectively geared down the motors.

@rcarlyle " That’s one littleappreciated reason why CoreXY tends to produce nicer prints than an equivalent Cartesian — you’ve effectively geared down the motors. "
So is it worth it running at .9deg motor?

@og3d depends on your PSU voltage and desired speeds. 0.9 degree motors can only spin half as fast, all else being equal, and CoreXY can only move on diagonals 71% as fast as Cartesian, all else being equal. But the typical 24v Cartesian printer with 1.8 degree steppers can do like 300mm/s without any issues as far as the motors are concerned and people seldom ever go that fast.

Well on average the printers usual do not get close to 300mm/s, so on CoreXY using a .9 deg I wont see much improvement vs a 1.8deg motor, since by design CoreXY is geared down. Just making sure I understood it correctly.
I have a delta but at speeds 100mm/s quality is not good and seeing Rail Core II print results at 100mm/s got me inspired to build a CoreXY for my second printer.