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3D GCode Viewer integrated with DWC

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  • undefined
    bastien @bastien
    last edited by 10 Dec 2020, 18:30

    @bastien said in 3D GCode Viewer integrated with DWC:

    i just install 3.2, i viewer in sub menu in files but no in main menu

    it's ok, i re install plug in and start in new plug in menu 😊 😊

    1 Reply Last reply Reply Quote 1
    • undefined
      DIY-O-Sphere
      last edited by 13 Dec 2020, 09:51

      @Sindarius
      Are there known issues with the latest version on a maestro?
      Cant't get it working anymore. (RRF 3.2_b4 +0.11.1)
      The previous versions of fw and plugin worked. (guess RRF 3.2_b2 +0.6.5)

      (UTC+1)

      undefined 1 Reply Last reply 13 Dec 2020, 20:10 Reply Quote 0
      • undefined
        Sindarius @DIY-O-Sphere
        last edited by 13 Dec 2020, 20:10

        @DIY-O-Sphere I pulled down and installed the 3.2-beta4 that is on GitHub, I normally run my own build, and was able to install my plugin without any problems. Make sure you are pulling the latest version of my plugin from the github releases page https://github.com/Sindarius/DWC_GCodeViewer_Plugin/releases. I don't believe the firmware version itself should have any play since the plugin is a javascript solution that runs in DWC itself.

        Just double check the following to make sure you are on the latest

        2f5705dc-946a-42af-a304-9ca6bd2fc955-image.png

        50ffd5fa-c1a7-4f87-a892-edb63a88a2e1-image.png

        dd4df0c5-3313-4d74-a61f-3fdf8aa6602c-image.png

        undefined 1 Reply Last reply 14 Dec 2020, 05:28 Reply Quote 0
        • undefined
          DIY-O-Sphere @Sindarius
          last edited by 14 Dec 2020, 05:28

          @Sindarius
          After de-energising and powering up everything is working now....
          A simple sw-reset after the update was not enough.....

          (UTC+1)

          1 Reply Last reply Reply Quote 1
          • undefined
            PCR
            last edited by 23 Dec 2020, 16:34

            @Sindarius

            70b73da3-1ce4-4c25-9c14-8f7e63c1e405-grafik.png

            File processed with arcwelder

            01_SP2_Unterschale_DQ2_PET_0.3mm_1h39m.gcode.txt

            1 Reply Last reply Reply Quote 0
            • undefined
              PCR
              last edited by 23 Dec 2020, 16:35

              27aaf89a-641c-4429-a989-e822a6eb21d2-grafik.png

              d341be63-395a-469c-adfe-a17e117efbe2-grafik.png

              undefined 1 Reply Last reply 23 Dec 2020, 18:33 Reply Quote 0
              • undefined
                Sindarius @PCR
                last edited by 23 Dec 2020, 18:33

                @PCR I’ll take a look at the file. Those are some impressive arcs πŸ˜„

                1 Reply Last reply Reply Quote 1
                • undefined
                  PCR
                  last edited by 23 Dec 2020, 18:46

                  no rush πŸ˜‰ was more like a little note

                  undefined 1 Reply Last reply 23 Dec 2020, 20:24 Reply Quote 0
                  • undefined
                    Sindarius @PCR
                    last edited by 23 Dec 2020, 20:24

                    @PCR This probably looks better.

                    8f24d90c-e297-4560-84a8-91d4112f5e10-image.png

                    1 Reply Last reply Reply Quote 1
                    • undefined
                      Sindarius
                      last edited by 24 Dec 2020, 17:20

                      G3 fix is in RC2

                      https://github.com/Duet3D/DuetWebControl/releases/tag/3.2.0-rc2

                      ? 1 Reply Last reply 30 Dec 2020, 14:27 Reply Quote 0
                      • ?
                        A Former User @Sindarius
                        last edited by A Former User 30 Dec 2020, 14:27

                        @Sindarius

                        A small thing that I catched:

                        On all 3-d-software I am aware of, if a cartesian-csys-system is used -> x-y-z are coloured in r-g-b,

                        e.g. "sol...orks" here:

                        72a338ba-2922-4983-b4b8-103dd83fb69d-grafik.png

                        e.g. "rh...-3d":

                        7943f143-13bc-4dd4-b5a7-d3365997c13e-grafik.png

                        e.g. "sim....y-3D":

                        1d376515-c168-4e92-bd0c-c1317a42ff44-grafik.png

                        e.g. or the height-map within "DWC":

                        89f7d0a1-047f-4b03-81d8-e7ec560fdfa3-grafik.png

                        but here it is r-b-g:

                        ba49e610-d43a-4631-8283-1a71ef954c21-grafik.png

                        Before I forget: Thanks for you cool work!
                        πŸ˜‰

                        undefined 1 Reply Last reply 30 Dec 2020, 23:07 Reply Quote 1
                        • undefined
                          Sindarius @A Former User
                          last edited by 30 Dec 2020, 23:07

                          @LB Since it is cosmetic I’ll work the change into 3.3

                          ? 1 Reply Last reply 31 Dec 2020, 16:41 Reply Quote 0
                          • undefined
                            CCS86
                            last edited by 31 Dec 2020, 15:49

                            Cool plugin!

                            I'm trying it out on a Duet Maestro on DWC/RRF 3.2 RC2

                            Seeing some weirdness on one file. With "spread lines" enabled, everything looks good:

                            d263d1ab-218b-4d68-b655-682bd7052dd6-image.png

                            But with it disabled, some weirdness:

                            44c1da06-d214-4b29-825c-65aa5da6dca4-image.png

                            undefined 1 Reply Last reply 31 Dec 2020, 20:17 Reply Quote 0
                            • ?
                              A Former User @Sindarius
                              last edited by A Former User 1 Jan 2021, 11:59 31 Dec 2020, 16:41

                              @Sindarius

                              Cool πŸ™‚ - looking forward!

                              Another small thing thatΒ΄s related to it:
                              When within "settingS" choosing "volume" (instead of "bed") the wireframe is by default blue, and since 1 of the axis is also blue it might be a unlucky default colour for the wireframe of the print-volume regarding the default-csys-colouring:

                              a2f4ff0c-f6d5-4c79-889d-749d5acdcf88-grafik.png

                              If the default would be a slightly transparent white (I know transparency is not there yet so to show what I mean I picked a greyish tone), you could better see the the csys:

                              e83ba323-9f97-49dd-a4ea-d3b089ab4a93-grafik.png

                              I know this is a field where opinions might easily differ, so it is maybe just something to think about πŸ˜‰

                              Thanks for all your work,
                              cheers!

                              undefined 1 Reply Last reply 31 Dec 2020, 20:19 Reply Quote 0
                              • undefined
                                Sindarius @CCS86
                                last edited by 31 Dec 2020, 20:17

                                @CCS86 if you could share your file that would help me to look at it.

                                undefined 1 Reply Last reply 2 Jan 2021, 20:33 Reply Quote 0
                                • undefined
                                  Sindarius @A Former User
                                  last edited by 31 Dec 2020, 20:19

                                  @LB volume is an odd duck because I had to do some things to make something work for delta beds. Transparency is always a pain heh

                                  ? 1 Reply Last reply 2 Jan 2021, 11:21 Reply Quote 0
                                  • ?
                                    A Former User @Sindarius
                                    last edited by A Former User 1 Feb 2021, 11:22 2 Jan 2021, 11:21

                                    @Sindarius

                                    reliable results with (alpha + all-of-the-webbrowsers-out-there)=oxymoron 🀣

                                    1 Reply Last reply Reply Quote 1
                                    • undefined
                                      CCS86 @Sindarius
                                      last edited by 2 Jan 2021, 20:33

                                      @Sindarius said in 3D GCode Viewer integrated with DWC:

                                      @CCS86 if you could share your file that would help me to look at it.

                                      Sure thing.

                                      Playseat Foot.gcode.txt

                                      undefined 1 Reply Last reply 2 Jan 2021, 21:19 Reply Quote 0
                                      • undefined
                                        Sindarius @CCS86
                                        last edited by 2 Jan 2021, 21:19

                                        @CCS86 Thanks for the file. I managed to take a look at it and the line that is tripping up the viewer is in your ending gcode trips up the viewer into thinking the last layer height should be 5mm tall which causes it to freak out.
                                        G1 Z5 E-3 F4000

                                        I commented out that line and got this
                                        4752ff0e-02e9-40dd-8446-75a52994fde6-image.png

                                        This is not an issue with your gcode but an issue with how the viewer not appreciating a retract and z travel in the same line. I'll look at getting a fix in for 3.3

                                        Also because line rendering does not care about layer height doing forced line rendering showed the correct results.

                                        d5b8f838-f26b-4aad-bc1f-21f2c9d4870e-image.png

                                        Either way thank you for sharing your file and I'll get this resolved.

                                        Thanks!

                                        1 Reply Last reply Reply Quote 1
                                        • undefined
                                          CCS86
                                          last edited by 2 Jan 2021, 22:40

                                          Awesome, glad it helped!

                                          1 Reply Last reply Reply Quote 0
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