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CoreXYUV with dynamic load\force balancing.

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Example setups and prints
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  • undefined
    deckingman
    last edited by 3 Oct 2018, 14:06

    Here is another.

    0_1538575547796_uprightSmall.jpg

    Somewhere in there is a hot end - honest.

    Ian
    https://somei3deas.wordpress.com/
    https://www.youtube.com/@deckingman

    undefined 1 Reply Last reply 3 Oct 2018, 16:58 Reply Quote 1
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      timcurtis67
      last edited by 3 Oct 2018, 16:02

      Not sure what you are doing but as always I'm sure it will work well.

      I'll be following your blog on this for sure.

      Great job Ian!

      undefined 1 Reply Last reply 3 Oct 2018, 17:20 Reply Quote 0
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        brunofporto @deckingman
        last edited by brunofporto 10 Mar 2018, 16:59 3 Oct 2018, 16:58

        @deckingman would be better for the mass do be as close as possible with the opposed moving mass. Or you will induce some momentum and even if it balancing translation will induce rotational vibration!

        For example: have a pair of wheights, for each axis, at the mid level of your double corexy system.

        undefined 1 Reply Last reply 3 Oct 2018, 17:13 Reply Quote 0
        • undefined
          deckingman @brunofporto
          last edited by deckingman 10 Mar 2018, 17:19 3 Oct 2018, 17:13

          @brunofporto said in CoreXYUV with dynamic load\force balancing.:

          @deckingman would be better for the mass do be as close as possible with the opposed moving mass. Or you will induce some momentum and even if it balancing translation will induce rotational vibration!

          For example: have a pair of wheights, for each axis, at the mid level of your double corexy system.

          Yeah, I know that and I'd thought about it but the filaments get in the way. There is no way that I could have moving weights between the extruders and the hot end because they would tear the Bowden tubes out if you think about it. In fact, the moving counter weights have to go above the 5 filament paths.

          Anyway, all will be revealed in my blog and video.....

          Ian
          https://somei3deas.wordpress.com/
          https://www.youtube.com/@deckingman

          undefined 1 Reply Last reply 3 Oct 2018, 17:26 Reply Quote 0
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            deckingman @timcurtis67
            last edited by 3 Oct 2018, 17:20

            @timcurtis67 said in CoreXYUV with dynamic load\force balancing.:

            Not sure what you are doing but as always I'm sure it will work well.

            I'll be following your blog on this for sure.

            Great job Ian!

            Cheers - and oh yes, it works!

            Ian
            https://somei3deas.wordpress.com/
            https://www.youtube.com/@deckingman

            1 Reply Last reply Reply Quote 0
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              brunofporto @deckingman
              last edited by 3 Oct 2018, 17:26

              @deckingman You do not need to use a coreXY system for this. The masses can be at the sides, and the motors itself can be part of the moving mass for this πŸ˜„

              Something like this:

              0_1538587548025_Captura de tela de 2018-10-03 14-25-31.png

              undefined 1 Reply Last reply 3 Oct 2018, 18:23 Reply Quote 1
              • undefined
                brunofporto
                last edited by 3 Oct 2018, 17:26

                ps.: just an idea. I am a fan of your designs πŸ˜„

                1 Reply Last reply Reply Quote 0
                • undefined
                  T3P3Tony administrators @deckingman
                  last edited by 3 Oct 2018, 18:03

                  @deckingman Looks exciting, I look forward to the video and blog post!

                  www.duet3d.com

                  1 Reply Last reply Reply Quote 0
                  • undefined
                    deckingman @brunofporto
                    last edited by 3 Oct 2018, 18:23

                    @brunofporto said in CoreXYUV with dynamic load\force balancing.:

                    @deckingman You do not need to use a coreXY system for this. The masses can be at the sides, and the motors itself can be part of the moving mass for this πŸ˜„

                    Something like this:

                    0_1538587548025_Captura de tela de 2018-10-03 14-25-31.png

                    It might work if you could sort out the kinematics. It'd be a kind of CoreXYUV with additional Cartesian. Although I'm not convinced that it would work.

                    For the CoreXYUV, there is a given mass to be moved in X. In the Y direction, there is an additional mass of the X rails and the Y gantry plates. So the total mass to be moved in Y is the X mass plus the addition.

                    For the counter weights, the two weights at the front and back would have to have a combined weight equivalent to the CoreXYUV mass in X. And two weights at either side would have to have a combined mass equal to the CoreXYUV mass in X plus the addition for Y. This works fine for pure X and pure Y moves. But what happens when you move diagonally from say the front left corner to the right rear? All 4 weights would move in the direction of the opposite corner. So you'd be moving twice the X mass plus the addition for Y. Maybe that gets cancelled out by the fact that the CoreXYUV moves greater distance in Y than the two Cartesian weight axes? This is where my ageing brain starts to give up...........

                    Ian
                    https://somei3deas.wordpress.com/
                    https://www.youtube.com/@deckingman

                    undefined 1 Reply Last reply 3 Oct 2018, 21:32 Reply Quote 1
                    • undefined
                      brunofporto @deckingman
                      last edited by 3 Oct 2018, 21:32

                      @deckingman Basically there is nor problem with the foce balancing mass to be different from the core system. It is even better if it is more massive - it will need smaller movements to counter the movement of the corexyu

                      BUT......

                      You already have it working so was just food for thought πŸ˜„

                      By the way.... Using a diamond hotend with multiple extruders to overcome the extrusion limits of conventional hot ends is just brilliant. I think you set an industry standard with that - no need for bigger filament, can work with small volume of extrusion, solve the issue of heat transfer to fuse the filament... etc etc etc.... It is just the simples and best way to do it!!!

                      undefined 1 Reply Last reply 4 Oct 2018, 07:19 Reply Quote 0
                      • undefined
                        deckingman @brunofporto
                        last edited by 4 Oct 2018, 07:19

                        @brunofporto said in CoreXYUV with dynamic load\force balancing.:

                        @deckingman
                        ................By the way.... Using a diamond hotend with multiple extruders to overcome the extrusion limits of conventional hot ends is just brilliant..............

                        Thanks. I'm glad someone finally gets it - I've been banging on about it for quite while but nobody takes much notice.
                        So yes, with 3 melt chambers you effectively triple the surface area between hot surface and filament. Plus, for a given amount of filament coming out of the nozzle, each filament fed in moves at 1/3rd the speed of a single filament in a single melt chamber (assuming equal mixing ratios are employed) so each one spends longer in the melt zone. Increased contact area plus increased time in contact leads to much higher melt rate.
                        This load/force balancing exercise is all part of a wider strategy I have in mind to see just what sort of print speeds are possible. Until a few months ago, I had issues with pressure advance during arc moves, so couldn't use it but this is now resolved. Watch this space.............

                        Ian
                        https://somei3deas.wordpress.com/
                        https://www.youtube.com/@deckingman

                        undefined 1 Reply Last reply 6 Oct 2018, 18:59 Reply Quote 1
                        • undefined
                          fma
                          last edited by 4 Oct 2018, 11:10

                          @deckingman said in CoreXYUV with dynamic load\force balancing.:

                          For the counter weights, the two weights at the front and back would have to have a combined weight equivalent to the CoreXYUV mass in X. And two weights at either side would have to have a combined mass equal to the CoreXYUV mass in X plus the addition for Y. This works fine for pure X and pure Y moves. But what happens when you move diagonally from say the front left corner to the right rear? All 4 weights would move in the direction of the opposite corner. So you'd be moving twice the X mass plus the addition for Y. Maybe that gets cancelled out by the fact that the CoreXYUV moves greater distance in Y than the two Cartesian weight axes? This is where my ageing brain starts to give up...........

                          You need to think in term of acceleration, not distance. I think it is equivalent, but I didn't do the maths (you just need to do X/Y projections and compare).

                          Anyway, your setup is really impressive! And if it work, don't fix it πŸ˜‰

                          FrΓ©dΓ©ric

                          undefined 1 Reply Last reply 4 Oct 2018, 12:43 Reply Quote 0
                          • undefined
                            deckingman @fma
                            last edited by 4 Oct 2018, 12:43

                            @fma said in CoreXYUV with dynamic load\force balancing.:

                            You need to think in term of acceleration, not distance. I think it is equivalent, but I didn't do the maths (you just need to do X/Y projections and compare).

                            Anyway, your setup is really impressive! And if it work, don't fix it πŸ˜‰

                            It's the mass I was wondering about. As it stands, the mass in X is 2340 gms. The additional mass in Y is 1866 gms. So the total mass in Y is 4206 gms. To compensate for the force exerted in X, the front and back weights in that diagram would have to add up to 2340 gms. To compensate for the mass in Y, the two side weights would have to add up to 4260 gms. So for a 45 degree move of the CoreXYUV gantries, the force would some sort of vector of 4260 gms (maybe) x acceleration. But all 4 side weights would move toward the opposite corner, meaning that the total compensating mass would be 2340 plus 4260 = 6546 gms. So if the acceleration for those weights was the same (which I think it would need to be), then the compensating force would be much higher than needed. (I think). But there are complications of vectors and different move distances which my ageing brain can't be bothered to look into.

                            Anyway, what I have come up with works, so that's good enough for me.

                            Ian
                            https://somei3deas.wordpress.com/
                            https://www.youtube.com/@deckingman

                            1 Reply Last reply Reply Quote 0
                            • undefined
                              deckingman
                              last edited by 4 Oct 2018, 15:42

                              As promised. For anyone who's interested, you can read the waffle here https://somei3deas.wordpress.com/2018/10/04/dynamic-force-cancellationload-balancing/

                              and you can watch the video here https://www.youtube.com/watch?v=HS7LvcBowCA

                              The video is fairly well annotated so should work "stand alone" if you don't want to read the waffle. Or if you want to do both, there is a link to the video at the end of the blog post.

                              Ian
                              https://somei3deas.wordpress.com/
                              https://www.youtube.com/@deckingman

                              1 Reply Last reply Reply Quote 3
                              • undefined
                                fma
                                last edited by 4 Oct 2018, 16:06

                                First, you video of gantry assembling is very cool πŸ˜‰

                                And the result is amazing! Well done.

                                FrΓ©dΓ©ric

                                1 Reply Last reply Reply Quote 0
                                • undefined
                                  Phaedrux Moderator
                                  last edited by 4 Oct 2018, 17:51

                                  Wow that worked out great. Have you noticed a difference in surface finish? ie, ringing?

                                  Z-Bot CoreXY Build | Thingiverse Profile

                                  1 Reply Last reply Reply Quote 0
                                  • undefined
                                    brunofporto
                                    last edited by brunofporto 10 Apr 2018, 18:55 4 Oct 2018, 18:47

                                    That is wonderful............. speechless! πŸ˜„

                                    Well.... Five extruders, Diamond 5x hot end.... active dampening..... Some 500mm/s printing tests soon? πŸ˜„

                                    undefined 1 Reply Last reply 4 Oct 2018, 19:58 Reply Quote 0
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                                      brunofporto
                                      last edited by brunofporto 10 Apr 2018, 18:51 4 Oct 2018, 18:50

                                      https://www.youtube.com/watch?v=dd5WqmWIRzw came this in mind πŸ˜„ But these buildings dampeners are passive

                                      undefined 1 Reply Last reply 4 Oct 2018, 19:00 Reply Quote 0
                                      • undefined
                                        Phaedrux Moderator @brunofporto
                                        last edited by 4 Oct 2018, 19:00

                                        @brunofporto Except Deckingmans printer is only slightly less massive than that 700 ton ball.

                                        Z-Bot CoreXY Build | Thingiverse Profile

                                        1 Reply Last reply Reply Quote 1
                                        • undefined
                                          deckingman
                                          last edited by 4 Oct 2018, 19:55

                                          @brunofporto @Phaedrux Oh trust me, I looked hard at using a tuned mass damper - https://forum.duet3d.com/topic/6677/corexyuvwa before I went down this route.

                                          Although that one is 700 tons, it's a very small mass compared to the mass of the building. The main reason it wouldn't work in this situation is because they have to be tuned to the resonant frequency of the structure, and in this case rather than a single frequency, there is a very wide range of frequencies due to the nature of print (and non-print) moves.

                                          A pity because it would have been a very elegant solution (and probably a damned site cheaper). ☺

                                          @Phaedrux - that's another 12 sets of Delrin wheel kits I've used, bringing the total up to 52 on this printer. 😭

                                          Ian
                                          https://somei3deas.wordpress.com/
                                          https://www.youtube.com/@deckingman

                                          undefined 1 Reply Last reply 4 Oct 2018, 20:11 Reply Quote 2
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