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    Multiple motion system

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    • Alvaundefined
      Alva @Alva
      last edited by

      @Alva U axis was trying to use only in the second motion system. so motion system 0 and motion system 1 are not able to execute simultaneously.

      Alvaundefined 1 Reply Last reply Reply Quote 0
      • Alvaundefined
        Alva @Alva
        last edited by

        @Alva i have tried the same with the 3.6.0.beta2 +3 it worked as intended

        Alvaundefined 1 Reply Last reply Reply Quote 1
        • Alvaundefined
          Alva @Alva
          last edited by

          3723076a-3e13-4b97-8ac7-195a87a4f8c8-image.png

          droftartsundefined 1 Reply Last reply Reply Quote 0
          • droftartsundefined
            droftarts administrators @Alva
            last edited by

            @Alva We're going to release 3.6.0-beta.3 in a couple of days, please retest when we release that.

            Ian

            Bed-slinger - Mini5+ WiFi/1LC | RRP Fisher v1 - D2 WiFi | Polargraph - D2 WiFi | TronXY X5S - 6HC/Roto | CNC router - 6HC | Tractus3D T1250 - D2 Eth

            Alvaundefined 1 Reply Last reply Reply Quote 0
            • Alvaundefined
              Alva @droftarts
              last edited by

              @droftarts Sure will do. Thank you.

              T3P3Tonyundefined 1 Reply Last reply Reply Quote -1
              • T3P3Tonyundefined
                T3P3Tony administrators @Alva
                last edited by

                @Alva it's released:

                https://forum.duet3d.com/topic/37289/software-version-3-6-0-beta-3-now-available

                Testing is appreciated 🙏

                www.duet3d.com

                Alvaundefined 1 Reply Last reply Reply Quote 0
                • o_lampeundefined
                  o_lampe
                  last edited by

                  My understanding of the dual gcode stream is: you can open two gcode files at the same time and have a daemon.g running in the background?
                  At the same time you'd have to split the config.g into two portions.
                  Maybe put the U-axis specific lines in the startcode of the second stream?

                  Alvaundefined 1 Reply Last reply Reply Quote 0
                  • Alvaundefined
                    Alva @T3P3Tony
                    last edited by

                    @T3P3Tony Tested the above mentioned testing procedure and got the same error as 3.6.0.beta2 + 5.

                    1 Reply Last reply Reply Quote 0
                    • Alvaundefined
                      Alva @o_lampe
                      last edited by Alva

                      @o_lampe My requirement is to utilize the unused axes during printing, with their movement controlled via daemon.g and triggered by a flag. My understanding of multiple motion systems is that the unused axes should be accessible to the other motion system. However, the error I am encountering indicates that the unused axes are still being treated as part of the motion system responsible for the print job.

                      Alvaundefined 1 Reply Last reply Reply Quote 0
                      • Alvaundefined
                        Alva @Alva
                        last edited by

                        Any updates about this topic? My observation is 3.6.0-beta2+3 worked , but after that it is broken. Thank you

                        droftartsundefined 1 Reply Last reply Reply Quote 0
                        • droftartsundefined
                          droftarts administrators @Alva
                          last edited by

                          @Alva I've asked @dc42 to have a look at the issue.

                          Ian

                          Bed-slinger - Mini5+ WiFi/1LC | RRP Fisher v1 - D2 WiFi | Polargraph - D2 WiFi | TronXY X5S - 6HC/Roto | CNC router - 6HC | Tractus3D T1250 - D2 Eth

                          Alvaundefined 1 Reply Last reply Reply Quote 0
                          • Alvaundefined
                            Alva @droftarts
                            last edited by

                            @droftarts Okay , 🙏 thank you.

                            Alvaundefined 1 Reply Last reply Reply Quote 0
                            • Alvaundefined
                              Alva @Alva
                              last edited by Alva

                              @Alva @dc42 sorry for writing again, but will there be fix regarding this topic in the next version?

                              dwuk3dundefined 1 Reply Last reply Reply Quote 0
                              • T3P3Tonyundefined T3P3Tony referenced this topic
                              • dwuk3dundefined
                                dwuk3d @Alva
                                last edited by

                                @Alva I think I am getting the same issue as you - in 3.5.4 I can access my U axis in Motion system 1 ok - but not in any of the 3.6.0 beta versions I have tried.

                                The problems I am getting though the 3.5.4 is that the synchronisation isn't working - with either M598 and M400 don't seem to work. Plus also I can't seem to extend the length of the queue with M595 beyond 5 entries.

                                dwuk3dundefined 1 Reply Last reply Reply Quote 0
                                • dwuk3dundefined
                                  dwuk3d @dwuk3d
                                  last edited by dwuk3d

                                  @Alva Update - Just managed to get it working in 3.6.0b4 - by surrounding all references to the U axis in M596 P1 - including in the homing macro's

                                  M598 still not working for me though -

                                  plus in my case I am finding a connected Mini5+ board runs slow in 3.6.0b vs 3.5.4 - so I have left that board at 3.5.4

                                  jay_s_ukundefined gloomyandyundefined 2 Replies Last reply Reply Quote 0
                                  • jay_s_ukundefined
                                    jay_s_uk @dwuk3d
                                    last edited by

                                    @dwuk mixing 3.5.4 and 3.6b4 based boards, with the amount of changes that have happened between the two, is a really bad idea

                                    Owns various duet boards and is the main wiki maintainer for the Teamgloomy LPC/STM32 port of RRF. Assume I'm running whatever the latest beta/stable build is

                                    dwuk3dundefined 1 Reply Last reply Reply Quote 0
                                    • gloomyandyundefined
                                      gloomyandy @dwuk3d
                                      last edited by

                                      @dwuk said in Multiple motion system:

                                      plus in my case I am finding a connected Mini5+ board runs slow in 3.6.0b vs 3.5.4

                                      Can you provide more details on that? What exactly is slow?

                                      dwuk3dundefined 1 Reply Last reply Reply Quote 0
                                      • dwuk3dundefined
                                        dwuk3d @gloomyandy
                                        last edited by

                                        @gloomyandy The U&V axis don't react instantly when you press the +1/+10 etc. button - there seems to be a small delay.

                                        Also when homing the U Axis - it is a two pass process - normally the first hit happens, the tool head immediately moves back, and then has its' second attempt, but with 3.6.0 again there is a slight delay.

                                        The the Mini5+ board is on 3.5.4 there is no noticeable delay.

                                        If there isn't any obvious answer I will make a short video at some point to demonstrate the difference.

                                        dwuk3dundefined jay_s_ukundefined 2 Replies Last reply Reply Quote 0
                                        • dwuk3dundefined
                                          dwuk3d @jay_s_uk
                                          last edited by

                                          @jay_s_uk Yes I am sure you are right. I am not really seeing any advantage in 3.6.0b4 over 3.5.4 at the moment - so will probably revert the whole lot back to 3.5.4 - as all 3.6.0 is unusable for me.

                                          jay_s_ukundefined 1 Reply Last reply Reply Quote 0
                                          • dwuk3dundefined
                                            dwuk3d @dwuk3d
                                            last edited by dwuk3d

                                            @gloomyandy Just realised this is @Alva's thread - if you look at my one you will see a lot more detail of the 'slowness' problem

                                            1 Reply Last reply Reply Quote 0
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